在gameScene.swift中:
宣言:

var backgroundMusic: SKAudioNode!


在didMoveToView中:

  if let musicURL = NSBundle.mainBundle().URLForResource("Jalandhar", withExtension: "mp3") {
            backgroundMusic = SKAudioNode(URL: musicURL)
             addChild(backgroundMusic)
        }

最佳答案

我最终使用AVAudioPlayer来解决它,代码可能有用:
声明为财产:

var audioPlayer: AVAudioPlayer!


然后在一个函数中:

 let filePath = NSBundle.mainBundle().pathForResource("musicfile", ofType: "mp3")
        let url = NSURL.fileURLWithPath(filePath!)
        do {
            audioPlayer = try AVAudioPlayer(contentsOfURL: url, fileTypeHint: nil)
            audioPlayer.play()        }
        catch {
            print("music error")
        }

10-07 19:13
查看更多