我尝试在WPF
中以编程方式使用像素着色器效果动画,但是以下代码使用了大量CPU能力。
还有其他方法吗?
■通话方式
在执行顺序时设置效果。
private void Button_Click(object sender, RoutedEventArgs e)
{
string path = System.IO.Path.GetFullPath(@"WateryEffect.ps");
var uri = new Uri(path);
WpfEffect wpfeffect = new WpfEffect(uri);
BitmapImage img1 = new BitmapImage(new Uri(System.IO.Path.GetFullPath(@"3a28168e68.jpg")));
ImageBrush imgbrush1 = new ImageBrush(img1);
wpfeffect.input1 = imgbrush1;
VisualBrush vbrush = new VisualBrush(text1);
wpfeffect.input1 = vbrush;
BitmapImage img2 = new BitmapImage(new Uri(System.IO.Path.GetFullPath(@"e98f58fa-2e58-4d38-9949-f3f40b6a2b13_7.jpg")));
ImageBrush imgbrush2 = new ImageBrush(img2);
wpfeffect.input2 = imgbrush2;
double i = 1;
do
{
wpfeffect.para0 = i;
image1.Effect = wpfeffect;
image2.Effect = wpfeffect;
image3.Effect = wpfeffect;
image4.Effect = wpfeffect;
DoEvents();
i = i - 0.0001;
} while (i > -1);
}
最佳答案
为此循环会违反WPF的全部优势。您需要将此效果更新作为DoubleAnimation运行。我没有您的.ps文件,但我假设para01是DependencyProperty。
试试这个代码:
DoubleAnimation da =
new DoubleAnimation(0.0, 1.0, new Duration(new TimeSpan(0,0,1)); // adjust as needed
(image1.Effect as WpfEffect).BeginAnimation(WpfEffect.para01Property, da);
(image2.Effect as WpfEffect).BeginAnimation(WpfEffect.para01Property, da);
(image3.Effect as WpfEffect).BeginAnimation(WpfEffect.para01Property, da);
(image4.Effect as WpfEffect).BeginAnimation(WpfEffect.para01Property, da);
关于c# - WPF自定义效果动画以编程方式,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/32993045/