我是Golang的新手,正在尝试使用goroutines,以便它们之间可以进行交谈。我有一些代码启动一个具有operation1的goroutine,我称它为跳舞。完成后,它会向另一个goroutine发送信号,该goroutine将执行其他操作2,例如,睡眠。

您可以将强制舞蹈参数传递给舞蹈goroutine,但是如果它已经处于舞蹈状态,它将进入睡眠状态。

package main

import (
    "fmt"
    "time"
)

func main(){
    test("notdancing", true)
    time.Sleep(10*time.Second)
}
func dance()error{
    fmt.Println("Tapping my feet")
    time.Sleep(10*time.Second)
    return nil
}
func test(status string, forceDance bool) {

这在以下情况下不起作用
   //startSleep := make(chan bool)

为什么需要为通道提供缓冲区长度才能使其正常工作?我尝试了没有缓冲区长度的尝试,但是它说如果我不将1作为第二个参数传递,则所有goroutine都处于睡眠状态。
    startdance := make(chan bool, 1)
    startSleep := make(chan bool, 1)

    if status == "dancing" && forceDance {
        select {
        case startSleep <-true:
            fmt.Println("Would start to sleep now")
        default:
            fmt.Println("Sleep Already started. No need to force")
        }
    }

    if status != "dancing" {
        fmt.Println("Startingdance")
        startdance <- true
    }

    go func() {
        <-startdance
        err := dance()
        if err == nil {
            select {
            case startSleep <- true:
                fmt.Println("Starting Sleeping, dancing completed")
            default:
                fmt.Println("Already started Sleeping")
            }
        } else {
            fmt.Println("Not in a mood to dance today")
        }
    }()

    go func() {
        <-startSleep
        if forceDance {
            fmt.Println("Force sleep because forcing to dance while already dancing")
        }
    }()

}

我非常感谢对代码的任何更正以及使用此方法的陷阱。

最佳答案

如果是非缓冲通道(未指定大小),则由于没有大小,因此无法保存值。因此,在通过通道写入/传输数据时,必须有读者在场,否则它将阻塞 call 。

func main() {
    startDance := make(chan bool)
    startDance <- true
}

但是,当您在上面的代码中指定大小(例如1)时,它不会死锁,因为它将有空间容纳数据。 ((https://robertbasic.com/blog/buffered-vs-unbuffered-channels-in-golang/)。)(https://www.golang-book.com/books/intro/10)您可以查看上述网站,以更好地了解渠道和并发性
package main

import (
    "fmt"
    "time"
)

func main() {
    startDance := make(chan bool)
    startSleep := make(chan bool)
    forceSleep := make(chan bool)
    go startDance1(startDance, forceSleep, startSleep)
    go performSleep(startSleep, startDance)
    startDance <- true
    fmt.Println("now dance is started ")
    forceSleep <- true
    select {}
}

func startDance1(startDance chan bool, forceSleep chan bool, startSleep chan bool) {

    fmt.Println("waiting to start dance")
    select {
    case <-startDance:
        fmt.Println("staring dance")
    }

    for {
        select {
        case <-startDance:
            fmt.Println("starting dance")
        case <-forceSleep:
            fmt.Println("aleardy dancing going to sleep")
            select {
            case startSleep <- true:

            default:
            }
        default:
            //this is just to show working this
            // i added default or else this will go into deadlock
            fmt.Println("dancing")
            time.Sleep(time.Second * 1)
        }
    }
}

func performSleep(startSleep chan bool, startDance chan bool) {
    select {
    case <-startSleep:
        fmt.Println("staring sleep")
    }
    fmt.Println("sleeping for 5 seconds ")
    time.Sleep(time.Second * 5)
    select {
    case startDance <- true:
        fmt.Println("started dance")
    default:
        fmt.Println("failed to start dance ")
    }
}

上面的代码是对您的代码的一个小改进(我尝试根据您的要求进行修改)。我建议您阅读一些书籍,以进一步了解go并发(https://www.golang-book.com/books/intro/10_

10-06 13:17
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