我有一个Canvas
是WPF,其中包含很多形状和线条。我在画布中包含了“缩放和平移”功能。我有一个类似搜索的功能,它以X和Y作为输入,当我请求搜索时,画布应放大到该点并以(X,Y)位置为中心的方式平移画布。缩放效果很好,但是我无法实现Pan。
我在this post的帮助下将以下代码用于PanBorder.cs。在这里,我想使用PanToPosition(double x,double y)进行翻译,使中心位于(X,Y)处。
class PanBorder : Border
{
private UIElement child = null;
private Point origin;
private Point start;private TranslateTransform GetTranslateTransform(UIElement element)
{
return (TranslateTransform)((TransformGroup)element.RenderTransform)
.Children.First(tr => tr is TranslateTransform);
}
private ScaleTransform GetScaleTransform(UIElement element)
{
return (ScaleTransform)((TransformGroup)element.RenderTransform)
.Children.First(tr => tr is ScaleTransform);
}
public override UIElement Child
{
get { return base.Child; }
set
{
if (value != null && value != this.Child)
this.Initialize(value);
base.Child = value;
}
}
public void Initialize(UIElement element)
{
this.child = element;
if (child != null)
{
TransformGroup group = new TransformGroup();
ScaleTransform st = new ScaleTransform();
group.Children.Add(st);
TranslateTransform tt = new TranslateTransform();
group.Children.Add(tt);
child.RenderTransform = group;
child.RenderTransformOrigin = new Point(0.0, 0.0);
this.MouseLeftButtonDown += child_MouseLeftButtonDown;
this.MouseLeftButtonUp += child_MouseLeftButtonUp;
this.MouseMove += child_MouseMove;
}
}
public void Reset()
{
if (child != null)
{
// reset pan
var tt = GetTranslateTransform(child);
tt.X = 0.0;
tt.Y = 0.0;
}
}
public void PanToPosition(double x, double y) {
if (child != null)
{
var tt = GetTranslateTransform(child);
//Pan such that center is at (X,Y)
}
}
#region Child Events
private void child_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
if (child != null)
{
var tt = GetTranslateTransform(child);
start = e.GetPosition(this);
origin = new Point(tt.X, tt.Y);
this.Cursor = Cursors.Hand;
child.CaptureMouse();
}
}
private void child_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (child != null)
{
child.ReleaseMouseCapture();
this.Cursor = Cursors.Arrow;
}
}
private void child_MouseMove(object sender, MouseEventArgs e)
{
if (child != null)
{
if (child.IsMouseCaptured)
{
var tt = GetTranslateTransform(child);
Vector v = start - e.GetPosition(this);
tt.X = origin.X - v.X;
tt.Y = origin.Y - v.Y;
}
}
}
#endregion
}`
我有以下代码可放大到画布:
//for zooming control on the window
void window_MouseWheel(object sender, MouseWheelEventArgs e)
{
Point p = e.MouseDevice.GetPosition(canvasWaSNA);
Matrix m = canvasWaSNA.RenderTransform.Value;
if (e.Delta > 0)
m.ScaleAtPrepend(1.1, 1.1, p.X, p.Y);
else
m.ScaleAtPrepend(1 / 1.1, 1 / 1.1, p.X, p.Y);
canvasWaSNA.RenderTransform = new MatrixTransform(m);
}
当我输入点(X,Y)时,我会调用以下函数:
public void moveToPosition(double x, double y) {
resize();
border.PanToPosition(x, y);
Point p = new Point(x, y);
Matrix m = canvasWaSNA.RenderTransform.Value;
m.ScaleAtPrepend(6, 6, p.X, p.Y);
canvasWaSNA.RenderTransform = new MatrixTransform(m);
}
要调整画布的大小,我有以下代码:
private void resize()
{
Matrix m = canvasWaSNA.RenderTransform.Value;
m.SetIdentity();
canvasWaSNA.RenderTransform = new MatrixTransform(m);
border.Reset();
}
我需要帮助。提前感谢。
最佳答案
好吧,我终于做到了。我应用了平移点的简单概念,因为我的问题是将Point(X,Y)平移到屏幕中心并应用缩放。这是更新的PanToPosition函数:
public void PanToPosition(double x, double y, Point center) {
if (child != null)
{
var tt = GetTranslateTransform(child);
start = new Point(x,y);
Point p = new Point(center.X, center.Y);
origin = new Point(tt.X, tt.Y);
Vector v = start - p;
tt.X = origin.X - v.X;
tt.Y = origin.Y - v.Y;
}
}
我将此函数称为:
public void moveToPosition(double x, double y) {
resize();
Point center = new Point(this.Width / 2, this.Height / 2);
border.PanToPosition(x, y, center);
Point p = new Point(x, y);
Matrix m = canvasWaSNA.RenderTransform.Value;
m.ScaleAtPrepend(6, 6, p.X, p.Y);
canvasWaSNA.RenderTransform = new MatrixTransform(m);
}
在这里,我通过了屏幕的中心点和要平移到中心的点。起点是要翻译的点,p是目的地。因此,我计算了翻译比例因子。
关于c# - 平移 Canvas ,使Point(x,y)居中,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/35307216/