因此,我有此登录表单,并且有“用户照片”。我试图这样做,以便将鼠标悬停在照片区域上时,将显示带有彩色背景的透明标签(以提供“选择照片”的效果)。看起来像这样:
一旦将鼠标移离它,它就会回到“取消选择”状态。
现在我的问题是,如果先将鼠标悬停在登录按钮上,然后将鼠标移到照片上,则会出现“幽灵登录按钮”。看起来像这样:
我不知道为什么会这样。有人可以帮忙吗?以下是相关代码:
package com.stats;
public class Stats extends JFrame implements Serializable {
private JLabel fader;
public Stats() {
try {
Image image = ImageIO.read(new File(System.getenv("APPDATA")
+ "\\Stats\\Renekton_Cleave.png"));
JLabel labelUserPhoto = new JLabel(new ImageIcon(image));
fader = new JLabel();
fader.setBounds(97, 44, 100, 100);
fader.setOpaque(true);
fader.setBackground(new Color(0, 0, 0, 0));
labelUserPhoto.setBounds(97, 44, 100, 100);
PicHandler ph = new PicHandler();
contentPane.add(fader);
contentPane.add(labelUserPhoto);
fader.addMouseMotionListener(ph);
} catch(Exception e) {
e.printStackTrace();
}
}
private class PicHandler implements MouseMotionListener {
public void mouseDragged(MouseEvent e) { }
public void mouseMoved(MouseEvent e) {
int x = e.getX();
int y = e.getY();
System.out.println("x: " + x + ", y: " + y);
if ((x > 16 && x < 80) && (y > 16 && y < 80)) {
if (!fader.isOpaque()) {
fader.setOpaque(true);
fader.setBackground(new Color(0, 0, 0, 40));
fader.repaint();
}
} else {
if (fader.isOpaque()) {
fader.setOpaque(false);
fader.repaint();
}
}
}
}
最佳答案
我可以看到您的示例有很多问题,但是最重要的是使用带有alpha值的颜色。
fader.setBackground(new Color(0, 0, 0, 40));
在这种情况下,Swing无法很好地渲染具有基于alpha的颜色的组件。通过使组件不透明,然后将背景色设置为使用Alpha值,可以告诉Swing不必担心绘制组件下方的内容,这是不正确的...
Graphics
上下文也是共享资源,这意味着在组件仍“绘制”之前已绘制的所有内容,都需要在绘制之前清除Graphics
上下文。这个例子使用了一个很讨厌的技巧来完成它的工作。因为所有绘画都发生在UI委托内,所以如果仅允许默认绘画链继续,我们将无法在图标下方进行渲染。相反,我们接管了“脏”细节的控制,并代表父代绘制背景。
如果我们简单地从
JPanel
之类扩展并自己绘制图像,这将更容易实现。import java.awt.AlphaComposite;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridBagLayout;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.Icon;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class FadingIcon {
public static void main(String[] args) {
new FadingIcon();
}
public FadingIcon() {
startUI();
}
public void startUI() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
BufferedImage img = null;
try {
img = ImageIO.read(new File("C:\\Users\\swhitehead\\Documents\\My Dropbox\\Ponies\\SmallPony.png"));
} catch (IOException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setLayout(new GridBagLayout());
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new FadingLabel(new ImageIcon(img)));
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class FadingLabel extends JLabel {
private boolean mouseIn = false;
private MouseHandler mouseHandler;
public FadingLabel(Icon icon) {
super(icon);
setBackground(Color.RED);
super.setOpaque(false)(
}
@Override
public void setOpaque(boolean opaque) {
}
@Override
public final boolean isOpaque() {
return false;
}
protected MouseHandler getMouseHandler() {
if (mouseHandler == null) {
mouseHandler = new MouseHandler();
}
return mouseHandler;
}
@Override
public void addNotify() {
super.addNotify();
addMouseListener(getMouseHandler());
}
@Override
public void removeNotify() {
removeMouseListener(getMouseHandler());
super.removeNotify();
}
@Override
protected void paintComponent(Graphics g) {
if (mouseIn) {
Graphics2D g2d = (Graphics2D) g.create();
g2d.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.5f));
g2d.setColor(getBackground());
g2d.fillRect(0, 0, getWidth(), getHeight());
g2d.dispose();
}
getUI().paint(g, this);
}
public class MouseHandler extends MouseAdapter {
@Override
public void mouseEntered(MouseEvent e) {
mouseIn = true;
repaint();
}
@Override
public void mouseExited(MouseEvent e) {
mouseIn = false;
repaint();
}
}
}
}
我还建议您花些时间学习如何使用适当的布局管理器,它们将为您节省很多时间
检出A Visual Guide to Layout Managers和Laying Out Components Within a Container