在我们正在开发的应用程序中,我们有一个选项可以让用户选择首选方向(即,如果他们选择Portrait
,则该应用程序将被锁定为纵向方向,而对于Landscape
相同,并且如果选择了Both
,则该应用程序将在所有方向上都可以工作)我正在分享我尝试过的代码,但我不确定此功能是否可行。
//MARK:- ORIENTATION
func changeOrientation(orientation: String) {
switch orientation {
case "Portrait":
UserDefaults.standard.set("Portrait", forKey: UserDefaultsKeys.preferredOrientation)
appDelegate.preferredOrientation = "Portrait"
let value = UIInterfaceOrientation.portrait.rawValue
UIDevice.current.setValue(value, forKey: "orientation")
break
case "Landscape":
UserDefaults.standard.set("Landscape", forKey: UserDefaultsKeys.preferredOrientation)
appDelegate.preferredOrientation = "Landscape"
let value = UIInterfaceOrientation.landscapeLeft.rawValue
UIDevice.current.setValue(value, forKey: "orientation")
break
default:
UserDefaults.standard.set("Both", forKey: UserDefaultsKeys.preferredOrientation)
appDelegate.preferredOrientation = "Both"
break
}
/*not necessary*/
let vc = UIViewController()
UIViewController.attemptRotationToDeviceOrientation()//forces to rotate
/*not necessary*/
self.present(vc, animated: false, completion: nil)
UIView.animate(withDuration: 0.3, animations: {
vc.dismiss(animated: false, completion: nil)
})
/*not necessary*/
}
open override var supportedInterfaceOrientations: UIInterfaceOrientationMask{
get {
switch appDelegate.preferredOrientation {
case "Portrait":
return .portrait
case "Landscape":
return .landscape
default:
return .all
}
}
}
open override var shouldAutorotate: Bool {
get {
return true
}
}
但是,如果在纵向模式下选择“风景”,它将自动切换为风景。但是,如果我将设备旋转回纵向,则它也可以正常工作(按照要求不应该工作)。要求类似于我们仅以纵向模式设置项目时发生的情况以及将设备旋转至横向模式时的行为。
最佳答案
我只是编写了一个示例项目来测试是否可行。好吧,我认为是!不幸
UIViewController.attemptRotationToDeviceOrientation()
不能像我希望的那样神奇地完成这项工作-比这复杂得多。
请掠夺以下代码。您需要的所有魔力都在forceChangeOrientations
动作中发生。
class ViewController: UIViewController {
enum Orientation {
case Landscape
case Portrait
mutating func changeOrientation() {
if self == .Portrait {
self = .Landscape
}
else {
self = .Portrait
}
}
func supportedInterfaceOrientations() -> UIInterfaceOrientationMask {
switch self {
case .Landscape:
return .Landscape
case .Portrait:
return .Portrait
}
}
func preferredInterfaceOrientationForPresentation() -> UIInterfaceOrientation {
switch self {
case .Landscape:
return UIInterfaceOrientation.LandscapeLeft
case .Portrait:
return .Portrait
}
}
}
var currentOrientation: Orientation = .Portrait
// Returns a Boolean value indicating whether the view controller's contents should auto rotate.
override func shouldAutorotate() -> Bool {
return true
}
// Returns all of the interface orientations that the view controller supports.
override func supportedInterfaceOrientations() -> UIInterfaceOrientationMask {
return currentOrientation.supportedInterfaceOrientations() //UIInterfaceOrientationMask.All
}
// Returns the interface orientation to use when presenting the view controller.
override func preferredInterfaceOrientationForPresentation() -> UIInterfaceOrientation {
return UIInterfaceOrientation.Portrait
}
@IBAction func forceChangeOrientations(sender: AnyObject) {
self.currentOrientation.changeOrientation()
let value = self.currentOrientation.preferredInterfaceOrientationForPresentation().rawValue
UIDevice.currentDevice().setValue(value, forKey: "orientation")
UIViewController.attemptRotationToDeviceOrientation()
}
}
关于ios - 以编程方式锁定iDevice方向,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/39996894/