我很难为我的应用正确实现“Collection 夹”功能。在对象列表中移动时,用户应该能够选中/取消选中某个 Collection 夹。一旦 Activity 进入onPause();状态,它就应该保存 Collection 夹列表( boolean 标记的完整列表,以表示是否有某项 Collection 夹... true表示 Collection 夹,false表示不是 Collection 夹。)显然,进入onResume();状态后,应加载列表,以便他们可以查看之前标记的 Collection 夹。

我认为,我的问题确实来自这样一个事实,即初始化后该列表是随机的。我确定我的算法已经关闭,但是我已经尝试了各种方法,以至于我几乎无法再去研究它了。

主要 Activity Java

public class MainActivity extends ActionBarActivity {


Global global_main;


@Override
protected void onCreate(Bundle savedInstanceState) {

    global_main = Global.getInstance("all");

}



@Override
protected void onResume(){
    super.onResume();


    SharedPreferences settings = getSharedPreferences(FILE_FAVORITES, 0);

    for(int index = 0; index < TOTAL_QUESTIONS; index++){

        boolean favFromFile = settings.getBoolean(("savedFavorite_" + String.valueOf(index)), false);
        global_main.setFav(index, favFromFile);

    }

}



@Override
protected void onPause(){
    super.onPause();

    SharedPreferences settings = getSharedPreferences(FILE_FAVORITES, 0);
    SharedPreferences.Editor editor = settings.edit();

    for(int index = 0; index < TOTAL_QUESTIONS; index++){
        editor.putBoolean(("savedFavorite_" + String.valueOf(index)), global_main.getFav(index));

        // Commit the edits!
        editor.commit();
    }

}

练习Java
@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    Intent intent = getIntent();
    selectedSection = intent.getStringExtra(chooseSection.chosenSection);

    global = Global.getInstance(selectedSection);

}

全局类
public class Global {


private static Global global = null;

//Current total of questions which the user has chosen
//EX: if Multiplication was chosen and has 10 questions in the array
//Then this equals 10
int CURRENT_TOTAL;

//This is the position that the first question of the user's choice starts with
//EX: If user chooses Multiplication, and the multiplication questions start at questions[19];
//Then this equals 19
int CURRENT_START;

//This is the position that the last question of the user's choice ends with
//EX: If user chooses Multiplication, and the multiplication questions end at questions[24];
//Then this equals 24
int CURRENT_END;


//Basic question structure
class questionStruct
{

    String q;
    String a;
    int position; //original position in the array;
    boolean favorite;

}

//Array of question structures
questionStruct[] questions = new questionStruct[TOTAL_QUESTIONS];


//userChoice is the choice of question type that the user has selected.
//EX: Multiplication, Division, Addition, Subtraction, or All/Default
public static Global getInstance(String userChoice) {
    if(global == null)
    {
        global = new Global();
        global.initialize();
    }

    global.getChoice(userChoice);
    global.setQuestionsDefault();
    global.randomize();
    return global;

}


public void initialize() {
    for (int i = 0; i < TOTAL_QUESTIONS; i++) {
        questions[i] = new questionStruct();
    }

    questions[0].q = "Question 1 Text";
    questions[0].a = "Answer";
    questions[0].position = 0;
    questions[1].q = "Question 2 Text";
    questions[1].a = "Answer";
    questions[1].position = 1;
    questions[2].q = "Question 3 Text";
    questions[2].a = "Answer";
    questions[2].position = 2;
    ....ETC.
    ....ETC.
    ....ETC.
}


public void setQuestionsDefault(){

    questionStruct temp = new questionStruct();

    for(int index = 0; index < TOTAL_QUESTIONS; index++){

        int count = questions[index].position;

        temp = questions[count];
        questions[count] = questions[index];
        questions[index] = temp;

        temp = null;
    }
}


//Randomize the questions only within the range of the category
//which the user has chosen
public void randomize(){


    for(int index = CURRENT_END; index >= CURRENT_START; index --)
    {
        //Generate random number to switch with random block
        Random rand = new Random();
        int currentQ = rand.nextInt((CURRENT_END - CURRENT_START) + 1) + CURRENT_START;


        //Switch two Question blocks
        questionStruct temp = questions[currentQ];
        questions[currentQ] = questions[index];
        questions[index] = temp;


    }
}



public void setFav(int q, boolean b){
    questions[q].favorite = b;
}


public boolean getFav(int q){
    return questions[q].favorite;
}

那可能是与我的问题有关的一切。如果我遗漏了任何内容或没有任何意义,我深表歉意。随意问的问题。我目前仍在修改所有内容以使其正常工作,因此我可能已经复制了一些不太合计的内容。

编辑:我还将添加“Collection 夹”按钮单击的代码,以将 Collection 夹变成非 Collection 夹,反之亦然。即使对完成这项工作至关重要,但它并不是很简单,我也不担心它能否正常运行。但是,如果有人觉得自己想看它,然后反过来帮助我,那就来了。

这也位于“练习问题” Java文件中:
public void setFavoriteButton(){
    if(global.getFav(tempQQ)){
        FAVORITE.setBackgroundColor(Color.YELLOW);
    }
    else{
        FAVORITE.setBackgroundColor(getResources().getColor(R.color.primary));
    }
}


@Override
public void onClick(View v){

    switch(v.getId()){

        case R.id.favorite:
            updateFavorite();
            break;
    }
}


public void updateFavorite(){

    if(global.getFav(tempQQ)){
        global.setFav(tempQQ, false);
    }
    else{
        global.setFav(tempQQ, true);
    }

    setFavoriteButton();
}

编辑:我应该补充一点,我相信这个问题是算法性的。如果我不喜欢将“随机化”功能与 Collection 夹一起使用,我会很好的。但是我认为两者对于我的应用程序非常有用都非常重要。所以这就是我的重点所在,尝试同时实现 Collection 夹功能,同时每次调用Global时都保持随机性。

最佳答案

我真的建议您使用一种更加面向对象的方法来处理模型。

您可以创建模型类Quiz,它可能看起来像这样:

class Quiz{

    private boolean favorite;
    private String question;
    private String answer;

    public Quiz(String question, String answer){
        this.question = question;
        this.answer = answer;
    }

    public boolean isFavorite() {
        return favorite;
    }

    public void setFavorite(boolean favorite) {
        this.favorite = favorite;
    }

    //...
}

这样,您可以创建Quiz列表,并进行随机播放,排序,检查 Collection 夹等等:
    //Create the list of questions
    ArrayList<Quiz> myQuiz = new ArrayList<Quiz>();
    myQuiz.add(new Quiz("Question?", "Ansewer!"));
    //...

    //Shuffle all!
    Collections.shuffle(myQuiz);

    //Iterate and check for favorites
    for(Quiz q : myQuiz){
       if(q.isFavorite()){
          //this is favorite!
       }
    }

关于数据的持久性,您可以考虑使用 SQLite 方法,或者仅在SharedPreference中使用serialize your list and save it

关于java - 在随机抽取的问题列表上创建 “favorite”功能,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/29324980/

10-12 04:04
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