我有一个自定义控件,其中包含带有文本的填充圆角矩形。 (实际控件更复杂,但是此处显示的代码具有相同的症状。)我将控件的实例附加到Panel,并使用AutoScroll = true使Panel成为另一个Panel的子代。我认为这对于正确的滚动行为就足够了,但是如果您滚动以使控件的左侧偏离面板的左侧,则它会粘住并且控件会收缩。与滚动相同,因此控件应在顶部关闭。 (底部和右侧似乎没有问题。)这是示例代码(需要对System.Windows.Forms和System.Drawing的引用。)我在Windows上将Visual Studio 2010与.NET 4客户端一起使用。
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
namespace CustomControlScrollTest
{
static class Program
{
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
// Form with a Dock = Fill panel with autoscroll turned on, and a nested panel
// with few custom roundRectControls.
public class Form1 : Form
{
Panel autoScrollPanel;
Panel rectPanel;
public Form1()
{
Size = new Size(300, 200);
autoScrollPanel = new Panel();
autoScrollPanel.Dock = DockStyle.Fill;
autoScrollPanel.AutoScroll = true;
autoScrollPanel.AutoScrollMinSize = new Size(600, 450);
autoScrollPanel.Resize += autoScrollPanel_Resize;
autoScrollPanel.Scroll += autoScrollPanel_Scroll;
Controls.Add(autoScrollPanel);
rectPanel = new Panel();
rectPanel.Size = autoScrollPanel.AutoScrollMinSize;
rectPanel.Controls.AddRange(new RoundRectControl[] {
new RoundRectControl(),
new RoundRectControl(),
new RoundRectControl(),
new RoundRectControl(),
new RoundRectControl()
});
foreach (Control c in rectPanel.Controls)
{
c.Click += c_Click;
}
autoScrollPanel.Controls.Add(rectPanel);
placeBoxes();
}
// we want to be able to recalculate the boxes position at any time
// in the real program this occurs due to model changes
void c_Click(object sender, EventArgs e)
{
placeBoxes();
}
void autoScrollPanel_Scroll(object sender, ScrollEventArgs e)
{
Refresh();
}
void autoScrollPanel_Resize(object sender, EventArgs e)
{
Refresh();
}
private void placeBoxes()
{
for (int i = 0; i < rectPanel.Controls.Count; ++i)
{
int j = i + 1;
var node = rectPanel.Controls[i] as RoundRectControl;
if (node != null)
{
node.Title = "Hello (" + j + ")";
node.Location = new Point(i * 100, j * 75);
node.Visible = true;
}
}
}
}
// A rounded rectangle filled blue with a black border and white text
// the size is determined by the text
public class RoundRectControl : Control
{
public RoundRectControl()
{
var f = SystemFonts.MessageBoxFont;
titleFont = new Font(f.Name, f.SizeInPoints + 2, FontStyle.Bold, GraphicsUnit.Point);
ResizeRedraw = true;
}
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
var g = e.Graphics;
var left = e.ClipRectangle.X;
var right = left + titleWidth + 2 * radius;
var top = e.ClipRectangle.Y;
var bottom = top + nodeHeight + 2 * radius;
var r2 = 2 * radius;
using (var path = new GraphicsPath())
{
path.AddArc(left, bottom - r2, r2, r2, 90, 90);
path.AddArc(left, top, r2, r2, 180, 90);
path.AddArc(right - r2, top, r2, r2, 270, 90);
path.AddArc(right - r2, bottom - r2, r2, r2, 0, 90);
path.CloseFigure();
g.FillPath(titleBrush, path);
g.DrawPath(borderPen, path);
}
g.DrawString(title, titleFont, titleTextBrush, left + radius, top + radius);
}
private string title;
public string Title
{
get { return title; }
set
{
title = value;
Size = getSize();
Invalidate();
}
}
private Brush titleBrush = Brushes.Blue;
private Brush titleTextBrush = Brushes.White;
private Pen borderPen = Pens.Black;
private Size getSize()
{
var g = CreateGraphics();
var titleSize = g.MeasureString(title, titleFont);
titleWidth = (int)titleSize.Width;
nodeHeight = (int)titleSize.Height;
return new Size(titleWidth + 2 * radius + 1, nodeHeight + 2 * radius + 1);
}
public override Size GetPreferredSize(Size proposedSize)
{
return getSize();
}
private int titleWidth;
private int nodeHeight;
private Font titleFont;
private int radius = 5;
}
}
最佳答案
试试这个
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
var g = e.Graphics;
//total width and height of rounded rectangle
var width = titleWidth + 2 * radius + 1;
var height = nodeHeight + 2 * radius + 1;
var left = e.ClipRectangle.X;
var top = e.ClipRectangle.Y;
//check if clipping occurs. If yes, set to 0
if (width > e.ClipRectangle.Width)
{
left = 0; // *= -1;
}
//check if clipping occurs.If yes, set to 0
if (height > e.ClipRectangle.Height)
{
top = 0; // *= -1
}
var right = left + titleWidth + 2 * radius;
var bottom = top + nodeHeight + 2 * radius;
var r2 = 2 * radius;
using (var path = new GraphicsPath())
{
path.AddArc(left, bottom - r2, r2, r2, 90, 90);
path.AddArc(left, top, r2, r2, 180, 90);
path.AddArc(right - r2, top, r2, r2, 270, 90);
path.AddArc(right - r2, bottom - r2, r2, r2, 0, 90);
path.CloseFigure();
g.FillPath(titleBrush, path);
g.DrawPath(borderPen, path);
}
g.DrawString(title, titleFont, titleTextBrush, left + radius, top + radius);
}
问题是当您向右滚动(向右移动矩形,e.ClipRectangle.Width变小)并且矩形超出区域时,e.ClipRectangle.X为正!因此,在这种情况下,我们将其设置为零。 e.ClipRectangle.X不能为负,因此即使您将其反转(编辑前的解决方案),它也将变为零。
编辑
你可以简单地做
var left = 0;
var right = left + titleWidth + 2 * radius;
var top = 0;
var bottom = top + nodeHeight + 2 * radius;
两者都在工作
您可以使用这些样式
this.SetStyle(ControlStyles.DoubleBuffer, true);
this.SetStyle(ControlStyles.UserPaint, true);
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
避免闪烁
瓦尔特
关于c# - 允许自定义控件正确滚动出视野,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/25984248/