我几乎没有做websocket文件上传功能。但是上传速度似乎很慢。我已经将Java API用于websocket服务器,并将javascript用于客户端。

服务器:

package websocket;

import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.nio.ByteBuffer;

import javax.websocket.CloseReason;
import javax.websocket.EndpointConfig;
import javax.websocket.OnClose;
import javax.websocket.OnError;
import javax.websocket.OnMessage;
import javax.websocket.OnOpen;
import javax.websocket.Session;
import javax.websocket.server.ServerEndpoint;

@ServerEndpoint("/receive/fileserver")
public class FileServer {
    static File uploadedFile = null;
    static String fileName = null;
    static FileOutputStream fos = null;
    final static String filePath="d:/download/";
    int fCount=0;

    @OnOpen
    public void open(Session session, EndpointConfig conf) {
        System.out.println("Websocket server open");
    }

    @OnMessage
    public void processUpload(ByteBuffer msg, boolean last, Session session) {
        System.out.println("Binary Data: " + fCount + ", Capacity: "+ msg.capacity());
        fCount++;
        while(msg.hasRemaining()) {
            try {
                fos.write(msg.get());
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
    }

    @OnMessage
    public void message(Session session, String msg) {
        System.out.println("got msg: " + msg);
        if(!msg.equals("end")) {
            fileName=msg.substring(msg.indexOf(':')+1);
            uploadedFile = new File(filePath+fileName);
            try {
                fos = new FileOutputStream(uploadedFile);
            } catch (FileNotFoundException e) {
                e.printStackTrace();
            }
        }else {
            try {
                fos.flush();
                fos.close();
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
    }

    @OnClose
    public void close(Session session, CloseReason reason) {
        System.out.println("socket closed: "+ reason.getReasonPhrase());
    }

    @OnError
    public void error(Session session, Throwable t) {
        t.printStackTrace();

    }
}

客户:
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
<title>Chat</title>
</head>
<body>
    <h2>File Upload</h2>
    Select file
    <input type="file" id="filename" />
    <br>
    <input type="button" value="Connect" onclick="connectChatServer()" />
    <br>
    <input type="button" value="Upload" onclick="sendFile()" />
    <script>
        var ws;

        function connectChatServer() {
            ws = new WebSocket(
                    "ws://localhost:8080/MyHomePage/receive/fileserver");

            ws.binaryType = "arraybuffer";
            ws.onopen = function() {
                alert("Connected.")
            };

            ws.onmessage = function(evt) {
                alert(evt.msg);
            };

            ws.onclose = function() {
                alert("Connection is closed...");
            };
            ws.onerror = function(e) {
                alert(e.msg);
            }

        }


        function sendFile() {
            var file = document.getElementById('filename').files[0];
            ws.send('filename:'+file.name);
            var reader = new FileReader();
            var rawData = new ArrayBuffer();

            var fStart = 0; //start byte
            var fEnd = 1024*1024; //packet size & end byte when slicing file.
            var fileFrag; //file fragment

            reader.loadend = function() {
                console.log('load end');
            }

            reader.onload = function(e) {
                if(e.target.readyState == FileReader.DONE) {
                    rawData = e.target.result;
                    //var blob = new Blob([rawData]);
                    ws.send(rawData);
                }
            }

            fileFrag = file.slice(fStart, fEnd);
            reader.readAsArrayBuffer(fileFrag);

            objRun = setInterval(function() {
                if (ws.bufferedAmount == 0) {
                    if(reader.readyState == FileReader.DONE) {
                        if(fStart<file.size) {
                            fStart = fEnd + 1;
                            fEnd = fStart + 1024*1024;
                            fileFrag = file.slice(fStart, fEnd);
                            console.log('fileFrag Size: ' + fileFrag.size + 'Frag End: ' + fEnd);
                            reader.readAsArrayBuffer(fileFrag);
                        } else clearInterval(objRun);
                    } //end of readyState
                } //end of ws.buffer
            }, 5);//end of setInterval
        }//end of sendFile()

    </script>
</body>
</html>

根据服务器端日志,碎片数据大小为8K。我该如何增加呢?还是有什么方法可以提高上传速度?

提前致谢 :)

最佳答案

尝试将setMaxBinaryMessageBufferSize()设置为1MB。对于javax并不十分了解,但是对于 jetty 来说,它并没有改变碎片的大小,但是速度却大大提高了。

关于java - Websocket文件上载速度问题(Java Websocket API和Javascript),我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/21846530/

10-11 22:14
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