在我的iOS测试应用程序中,你可以用15秒来回答一个问题。如果回答正确,则第二个视图控制器将出现,而不是通过单击第二个视图控制器上的按钮而被解除,并且第一个视图控制器将重新出现,并出现一个待回答的新问题。但是,只要单击问题的答案,倒计时计时器就会启动,而不是单击第二个视图控制器上的按钮以关闭第二个视图控制器。我希望第二个视图控制器上的按钮被取消后,倒计时计时器立即重置,并用一个新问题显示原始视图控制器。最好的办法是什么?
这是我的代码(第一个视图控制器):
import UIKit
extension ViewController: QuizCompletedDelegate {
func continueQuiz() {
questionTimer.text = String(counter)
}
}
class ViewController: UIViewController {
//random image func
func randomImage() {
index = Int(arc4random_uniform(UInt32(questionImages.count)))
questionImage.image = questionImages[index]
}
var questionList = [String]()
func updateCounter() {
counter -= 1
questionTimer.text = String(counter)
if counter == 0 {
timer.invalidate()
wrongSeg()
}
}
func randomQuestion() {
//random question
if questionList.isEmpty {
questionList = Array(QADictionary.keys)
continueQuiz()
}
let rand = Int(arc4random_uniform(UInt32(questionList.count)))
questionLabel.text = questionList[rand]
//matching answer values to go with question keys
var choices = QADictionary[questionList[rand]]!
questionList.remove(at: rand)
//create button
var button:UIButton = UIButton()
//variables
var x = 1
rightAnswerBox = arc4random_uniform(4)+1
for index in 1...4
{
button = view.viewWithTag(index) as! UIButton
if (index == Int(rightAnswerBox))
{
button.setTitle(choices[0], for: .normal)
}
else {
button.setTitle(choices[x], for: .normal)
x += 1
}
randomImage()
continueQuiz()
}
}
let QADictionary = ["Who is Thor's brother?" : ["Atum", "Loki", "Red Norvell", "Kevin Masterson"], "What is the name of Thor's hammer?" : ["Mjolinr", "Uru", "Stormbreaker", "Thundara"], "Who is the father of Thor?" : ["Odin", "Sif", "Heimdall", "Balder"]]
//wrong view segue
func wrongSeg() {
performSegue(withIdentifier: "incorrectSeg", sender: self)
}
//proceed screen
func rightSeg() {
performSegue(withIdentifier: "correctSeg", sender: self)
}
//variables
var rightAnswerBox:UInt32 = 0
var index = 0
//Question Label
@IBOutlet weak var questionLabel: UILabel!
//Answer Button
@IBAction func buttonAction(_ sender: AnyObject) {
if (sender.tag == Int(rightAnswerBox))
{
rightSeg()
print ("Correct!")
}
if counter != 0 {
}
else if (sender.tag != Int(rightAnswerBox)) {
wrongSeg()
print ("Wrong!")
timer.invalidate()
questionList = []
}
}
override func viewDidAppear(_ animated: Bool)
{
randomQuestion()
}
//variables
var counter = 15
var timer = Timer()
@IBOutlet weak var questionTimer: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
timer = Timer.scheduledTimer(timeInterval: 1, target:self, selector: #selector(ViewController.updateCounter), userInfo: nil, repeats: true)
}
第二个视图控制器的代码:
import UIKit
protocol QuizCompletedDelegate {
func continueQuiz()
}
class ContinueScreen: UIViewController {
var delegate: QuizCompletedDelegate?
//correct answer label
@IBOutlet weak var correctLbl: UILabel!
//background photo
@IBOutlet weak var backgroundImage: UIImageView!
func backToQuiz() {
if let nav = self.navigationController {
nav.popViewController(animated: true)
}
else {
self.dismiss(animated: true, completion: nil)
}
}
@IBAction func `continue`(_ sender: Any) {
backToQuiz()
delegate?.continueQuiz()
}
override func viewDidLoad() {
super.viewDidLoad()
}
}
最佳答案
您可以在第一个视图控制器上实现函数viewDidAppear(),当您的第二个视图控制器被解除时,该函数将自动调用,因此第一个视图控制器将被再次看到。
因此,在第一个视图控制器中创建此函数:
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
// HERE PUT YOUR TIMER RESET
// ...
}
关于ios - 如何让我的倒数计时器重置为每次加载 View ?,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/45382936/