我正在尝试创建多客户端服务器,并且设法确保了服务器和单个客户端之间的信息交换,
但是现在我必须使用线程,以便多个客户端可以同时与服务器连接。

我按照互联网上的说明进行操作,但出现错误


  'CreateThread':无法将参数3从'unsigned long (void *)'转换为'unsigned long (__stdcall *) (void *)'


您会看到在此函数中,我返回0,因为我不知道要返回什么。

这是我的代码:

#include"serveur.h"

server::server(int p)
{
port = p;

}


int server::init()
{
WORD wVersionRequested;
WSADATA  Data;
int error= (WSAStartup(MAKEWORD(2,2), &Data ));

if(error != 0 )
{
    cerr <<"WSAStartup a échoué "<< endl;
    return 1;
}
else
{
        ServerAddr.sin_family = AF_INET;
        ServerAddr.sin_port = htons( port );

        ServerAddr.sin_addr.s_addr=htons(INADDR_ANY) ;
}

cout <<"server correctement initialise" << endl;
return 0;
}

DWORD WINAPI server::ClientThread(void * p)
{

    struct thread_param *Obj = (struct thread_param      *) p ;
    server *s = Obj->ser;

    cout << "thread client start" << endl;


char buffer[100];
        //**** sent ****

            strcpy(buffer, "coucou \n");
            send(Obj->soc, buffer,strlen(buffer), 0);
            cout<<"message envoye"<<endl;

    int reponse = 0;
        do
        {
        //  cout<<"******** reception ...********"<<endl;
            reponse = recv(Obj->soc, buffer, sizeof(buffer), 0);
            cout<<"reponse"<<reponse<<endl;
            buffer[reponse]='\0';
            cout<<"msg recu "<<buffer<<endl;

        }while(reponse=0);


return 0;
}

int server::start ()
{
SOCKADDR_IN             ClientAddr;
int                     ClientAddrLen;
HANDLE                  hProcessThread;

struct thread_param     p;

    ListeningSocket = socket(AF_INET, SOCK_STREAM, 0);

    if(ListeningSocket == INVALID_SOCKET)
    {
        perror("socket()");
        exit(-1);
    }
        cout <<"socket correctement creee" << endl;
if( bind( ListeningSocket, (SOCKADDR *)&ServerAddr, sizeof( ServerAddr ) ) == SOCKET_ERROR )
    {
    cerr<<"bind a echoue avec l'erreur "<< WSAGetLastError()<< endl;
    cerr<<"Le port est peut-être deja utilise par un autre processus "<< endl;

        return 1;
    }
            cerr<<"Bind... "<< endl;
    if( listen( ListeningSocket, 5 ) == SOCKET_ERROR )
    {
        cerr<<"listen a échoué avec l'erreur "<< WSAGetLastError()<< endl;

        return 1;
    }

        cout <<"serveur demarre : a l ecoute du port "<<port<< endl;
        running = true;
        ClientAddrLen = sizeof( ClientAddr );
    while(running)
    {

if(Newconnection = accept(ListeningSocket, (struct sockaddr *)&ClientAddr, &ClientAddrLen) == INVALID_SOCKET)
        {

     cout<<"accept a echoue avec l erreur "<< WSAGetLastError() << endl;

            return 1;
        }
            p.ser=this;
            p.soc=Newconnection;
            cout<<"client connecte..."<<endl;
        hProcessThread = CreateThread(NULL, 0,ClientThread, &p,0,NULL);

        if ( hProcessThread == NULL )
        {
    cerr <<"CreateThread a échoué avec l'erreur "<<GetLastError()<< endl;
        }

    }

    closesocket( ListeningSocket );
            WSACleanup();
return 0;
}

最佳答案

这样,您将无法将成员函数作为函数指针传递给c样式函数。您可以使用静态函数,该函数使用指向this的指针,然后强制转换对象并从静态函数内调用成员函数。或者,更好的是,使用std::thread.

关于c++ - 创建多线程服务器的问题,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/15665266/

10-15 00:34
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