我想开发一个基于插件的Qt应用程序。
作为应用程序的一部分,插件应该能够将工具栏或小部件添加到应用程序的MainWindow中。
我认为插件的工具栏应在插件的实现中创建并传递给MainWindow。
Refer this link:Qt object management with Qt Plugins我写我的代码。
我使用on_Action_triggered()
(无参数功能)作为插槽来接收工具栏 Action triggered()
的信号,然后使用以下方式将 Action addShapeAction
连接到on_Action_triggered()
:
connect(addShapeAction,SIGNAL(triggered(bool)),this,SLOT(on_Action_triggered()))
但是在构建代码时出现了一些错误。
enter image description here
如:
C:\Qt\Qt5.10.1\5.10.1\msvc2015\include\QtCore\qobject.h:320: error: C2338: Signal and slot arguments are not compatible.
如何解决此问题?
有没有更好的方法来构建插件工具栏?
这是shapeplugininterface.h的代码。
#ifndef SHAPEPLUGININTERFACE_H
#define SHAPEPLUGININTERFACE_H
#include <QObject>
#include <QString>
#include <QtWidgets/QMainWindow>
class ShapePluginInterface{
public:
virtual ~ShapePluginInterface(){}
virtual QString description() = 0;
virtual void generateShape(QString shapeType) = 0;
virtual void Initialize(QMainWindow* window);
};
#define SHAPEPLUGININTERFACE_IID "com.geolike.shapeplugininterface"
Q_DECLARE_INTERFACE(ShapePluginInterface, SHAPEPLUGININTERFACE_IID)
#endif // SHAPEPLUGININTERFACE_H
这是basic_shape_plugin.h的代码:
#ifndef BASIC_SHAPE_PLUGIN_H
#define BASIC_SHAPE_PLUGIN_H
#include "basic_shape_plugin_global.h"
#include "shapeplugininterface.h"
#include <QtPlugin>
#include <QDebug>
#include <QtWidgets/QAction>
#include <QtWidgets/QToolBar>
class BASIC_SHAPE_PLUGINSHARED_EXPORT Basic_Shape_Plugin:
public QObject,
public ShapePluginInterface
{
Q_OBJECT
Q_PLUGIN_METADATA(IID "com.geolike.shapeplugininterface")
Q_INTERFACES(ShapePluginInterface)
public:
Basic_Shape_Plugin();
~Basic_Shape_Plugin();
QString description();
void generateShape(QString shapeType);
void Initialize(QMainWindow* window);
public slots:
void on_Action_triggered();
};
#endif // BASIC_SHAPE_PLUGIN_H
basic_shape_plugin.cpp文件:
#include "basic_shape_plugin.h"
Basic_Shape_Plugin::Basic_Shape_Plugin(){}
Basic_Shape_Plugin::~Basic_Shape_Plugin(){}
QString Basic_Shape_Plugin::description()
{
return "This is a plugin to generate shapes.";
}
void Basic_Shape_Plugin::generateShape(QString shapeType)
{
qDebug() << shapeType;
}
void Basic_Shape_Plugin::on_Action_triggered(){
this->generateShape("Action Triggered!");
}
void Basic_Shape_Plugin::Initialize(QMainWindow *window)
{
QAction* addShapeAction = new QAction(window);
connect(addShapeAction,SIGNAL(triggered(bool)),this,SLOT(on_Action_triggered()));
QToolBar* toolBar = new QToolBar;
toolBar->addAction("Shapes",addShapeAction);
window->addToolBar(toolBar);
}
最佳答案
您尝试使用的addAction
方法签名没有执行您认为的操作。
有两种方法可以修复代码。理想情况下,应该让addAction
为您提供一个 Action -这就是整个便捷API旨在执行的操作:
void Basic_Shape_Plugin::Initialize(QMainWindow *window)
{
auto *toolBar = new QToolBar;
auto *addShapeAction = toolBar->addAction("Shapes");
connect(addShapeAction, &QAction::triggered, this, &Basic_Shape_Plugin::on_Action_triggered);
window->addToolBar(toolBar);
}
或者,您可以自己用所需的文本创建操作:
void Basic_Shape_Plugin::Initialize(QMainWindow *window)
{
auto *addShapeAction = new QAction("Shapes", window);
connect(addShapeAction, &QAction::triggered, this, &Basic_Shape_Plugin::on_Action_triggered);
auto *toolBar = new QToolBar;
toolBar->addAction(addShapeAction);
window->addToolBar(toolBar);
}
Action 的来源无关紧要-是将其创建为
window
的子级,还是将QToolBar::addAction
创建为toolBar
的父级。