我在尝试使我的Adobe Flash项目的代码正常工作时遇到问题。基本上,我试图让按钮在每次单击时都能播放随机声音,这是可行的,但是我无法在同一帧上为不同的按钮使用相同的代码,这就是为什么会出现此错误的原因。
这是我的代码:
import flash.utils.Dictionary;
import flash.events.MouseEvent;
var request:URLRequest = new URLRequest("19103_b.mp3");
var ci_diese:Sound = new Sound();
ci_diese.load(request);
var request_two:URLRequest = new URLRequest("19203_b.mp3");
var d_diese:Sound = new Sound();
d_diese.load(request_two);
var request_three:URLRequest = new URLRequest("19204_b.mp3");
var f_diese:Sound = new Sound();
f_diese.load(request_three);
var play_liste = 0;
var dictSounds = new Dictionary ();
dictSounds[1] = d_diese;
dictSounds[2] = ci_diese;
dictSounds[3] = f_diese;
fireweapon_H3AR.addEventListener (MouseEvent.MOUSE_DOWN, mouseDownHandler);
function mouseDownHandler (event:MouseEvent) : void {
play_liste = Math.ceil(Math.random () *3);
dictSounds[play_liste].play ();
ready_H3AR.addEventListener (MouseEvent.MOUSE_DOWN, mouseDownHandler);
function mouseDownHandler (event:MouseEvent) : void {
play_liste = Math.ceil(Math.random () *3);
dictSounds[play_liste].play ();}
}
import flash.utils.Dictionary;
import flash.events.MouseEvent;
var request:URLRequest = new URLRequest("Readya.mp3");
var ci_diese2:Sound = new Sound();
ci_diese2.load(request);
var request_two:URLRequest = new URLRequest("Readyb.mp3");
var d_diese2:Sound = new Sound();
d_diese2.load(request_two);
var request_three:URLRequest = new URLRequest("Readyc.mp3");
var f_diese2:Sound = new Sound();
f_diese2.load(request_three);
var play_liste = 0;
var dictSounds = new Dictionary ();
dictSounds[1] = d_diese2;
dictSounds[2] = ci_diese2;
dictSounds[3] = f_diese2;
ready_H3AR.addEventListener (MouseEvent.MOUSE_DOWN, mouseDownHandler);
function mouseDownHandler (event:MouseEvent) : void {
play_liste = Math.ceil(Math.random () *3);
dictSounds[play_liste].play ();}
}
有什么办法可以重写它以容纳多个按钮?前一半工作到它在“导入闪存”重复一次。我一直在寻找答案,所以请帮忙!
最佳答案
您不应将两个函数或两个变量命名为同一函数,因为最后一个函数将覆盖第一个函数。
例如
var request:URLRequest = new URLRequest("19103_b.mp3");
然后被覆盖
var request:URLRequest = new URLRequest("Readya.mp3");
按钮ready_H3AR和函数侦听器mouseDownHandler也会发生相同的情况
顺便说一下,您不需要两次导入类:
import flash.utils.Dictionary;
import flash.events.MouseEvent;