Delphi部分:
我有一个带有该事件的类,从该事件中我需要调用一个将接口(interface)对象传递给它的过程。它在Delphi中工作正常,但是在Pascal Script中声明它时遇到了问题。
对于后台-IGPGraphics
接口(interface)是 Delphi GDI+ library
的一部分,并且没有如下定义的方法:
type
IGdiplusBase = interface
['{24A5D3F5-4A9B-42A2-9F60-20825E2740F5}']
IGPGraphics = interface(IGdiPlusBase)
['{57F85BA4-CB01-4466-8441-948D03588F54}']
以下只是我需要在Pascal脚本中执行的简化的Delphi伪代码:
type
TRenderEvent = procedure(Sender: TObject; const GPGraphics: IGPGraphics) of object;
TRenderClass = class(TGraphicControl)
private
FOnRender: TRenderEvent;
public
property OnRender: TRenderEvent read FOnRender write FOnRender;
end;
// when the TRenderClass object instance fires its OnRender event I want to call
// the RenderObject procedure passing the IGPGraphics interfaced object to it; I
// hope I'm doing it right, I'm just a newbie to this stuff - but it works so far
// in Delphi (since I didn't get it to work in Pascal Script)
procedure TForm1.RenderClass1Render(Sender: TObject; const GPGraphics: IGPGraphics);
begin
RenderObject(GPGraphics, 10, 10);
end;
// what I need in Pascal Script is between these two lines; just pass the interface
// object from the event fired by component to the procedure called from inside it
procedure RenderObject(const GPGraphics: IGPGraphics; X, Y);
begin
// and here to work with the interfaced object somehow
end;
Pascal脚本编译部分:
我的目标是在Pascal Script中提供带有事件的类,并且需要像上面那样将接口(interface)对象传递给该过程,因此,我首先尝试在编译时声明此时间(但我什至不确定是否这是正确的方法):
// the interface
PS.AddInterface(Cl.FindInterface('IUnknown'), StringToGuid('{57F85BA4-CB01-4466-8441-948D03588F54}'), 'IGPGraphics');
// the type for the event
PS.AddTypeS('TRenderEvent', 'procedure(Sender: TObject; const GPGraphics: IGPGraphics)');
// and the class with the event itself
with PS.AddClassN(PS.FindClass('TGraphicControl'), 'TRenderClass') do
begin
RegisterProperty('OnRender', 'TRenderEvent', iptrw);
end;
Pascal脚本运行时部分:
我绝对迷失的地方是运行时部分。我不知道如何从调用堆栈中获取接口(interface)对象并将其传递给我的RenderObject过程:
function RenderClassProc(Caller: TPSExec; Proc: TPSExternalProcRec; Global,
Stack: TPSStack): Boolean;
var
PStart: Cardinal;
begin
PStart := Stack.Count-1;
Result := True;
if Proc.Name = 'RENDEROBJECT' then
begin
// how do I get the interfaced object from Stack (or whatever else) and pass
// it to the RenderObject proc here ? I can't find anything related about it
// except functions that has no parameter index
RenderObject(Stack.Get ?, Stack.GetInt(PStart-2), Stack.GetInt(PStart-3));
end;
end;
而问题是:
谁能建议我这种情况下如何正确定义编译和运行时部分,或者通过某种方式传递接口(interface)对象来纠正我?
P.S.对于该Inno-Setup标签感到抱歉,但也许那里的某个人试图以此方式自定义InnoSetup。
非常感谢!
最佳答案
如果我了解您的要求,则希望将接口(interface)作为参数传递给方法。不幸的是,我没有确切的答案,但是我知道如何为PascalScript的全局变量分配接口(interface)。这是我在Castalia中的做法:
在PSScript OnCompile事件中,使用PS.Comp.AddInterface添加接口(interface),然后添加每个必需的方法。之后,添加接口(interface)类型的变量。看起来像这样,例如:
with PS.Comp.AddInterface(ARunner.Comp.FindInterface('IUnknown'),
StringToGUID('{0346F7DF-CA7B-4B15-AEC9-2BDD680EE7AD}'),
'ICastaliaMacroClipboardAccess') do
begin
RegisterMethod('function GetText: string', cdRegister);
RegisterMethod('procedure SetText(AText: string)', cdRegister);
end;
PS.AddRegisteredVariable('Clipboard', 'ICastaliaMacroClipboardAccess');
然后,在OnExectute事件中,将先前创建的变量绑定(bind)到实例:
P := PS.GetVariable('Clipboard'); //P is type PIFVariant
SetVariantToInterface(P, Implementing object as ICastaliaMacroClipboardAccess);
完成此操作后,脚本可以通过变量访问接口(interface)对象,因此在此实例中,脚本可以包含对Clipboard.GetText的调用,并且可以按预期工作。
那是经过测试并且可以工作的。
现在,我推测您可能可以使用TPSScript.ExecuteFunction从上方传入PIFVariant,使其更接近您想要的内容。但是,那不是我测试过的东西。
祝你好运!