我要在TextBox中按“Enter”时开始动画。我没有找到合适的事件,所以我做了以下工作
XAML
<Window.DataContext>
<local:MainViewModel/>
</Window.DataContext>
<Window.Resources>
<Storyboard x:Key="testAnimation">
<BooleanAnimationUsingKeyFrames
FillBehavior="HoldEnd"
Storyboard.TargetName="txtB"
Storyboard.TargetProperty="IsEnabled">
<DiscreteBooleanKeyFrame KeyTime="00:00:00"
Value="False" />
</BooleanAnimationUsingKeyFrames>
<DoubleAnimation
Storyboard.TargetName="rtbl"
Storyboard.TargetProperty="Opacity"
From="0"
To="1"
Duration="0:0:2"
AutoReverse="True">
</DoubleAnimation>
<BooleanAnimationUsingKeyFrames
FillBehavior="HoldEnd"
Storyboard.TargetName="txtB"
Storyboard.TargetProperty="IsEnabled"
BeginTime="0:0:4"
>
<DiscreteBooleanKeyFrame KeyTime="00:00:00"
Value="True" />
</BooleanAnimationUsingKeyFrames>
</Storyboard>
</Window.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
</Grid.RowDefinitions>
<TextBlock Grid.Row="0" Name="rtbl" Opacity="0" HorizontalAlignment="Center" Margin="10" FontSize="30" Text="{Binding Text}"></TextBlock>
<TextBox Grid.Row="1" Name="txtB" IsEnabled="True" HorizontalAlignment="Center"
Margin="10" FontSize="30" Text="{Binding Input, UpdateSourceTrigger=PropertyChanged}" MinWidth="150"
>
<TextBox.InputBindings>
<KeyBinding Command="{Binding NextCommand}" Key="Enter"
CommandParameter="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type Window}}}">
</KeyBinding>
</TextBox.InputBindings>
</TextBox>
</Grid>
</Window>
MainViewModel
type MainViewModel() as self =
inherit ViewModelBase()
let rand = Random()
let text = self.Factory.Backing(<@ self.Text @>, rand.Next())
let input = self.Factory.Backing(<@ self.Input @>, "")
let goNext (param:obj) =
text.Value <- rand.Next()
input.Value <- ""
let control = param :?> Window
let animation = control.FindResource("testAnimation") :?> Storyboard
animation.Begin()
let nextcommand = self.Factory.CommandSyncParam(goNext)
member self.NextCommand = nextcommand
member self.Text with get() = text.Value
member self.Input with get() = input.Value and set v = input.Value <- v
它有效,但是我想找到一种更好的方法而不将控制作为参数传递
最佳答案
假设您要开始制作动画,这是与“纯 View ”相关的代码。
实际上,我会将其移出ViewModel并移入View。
我将不使用命令,而是在TextBox上订阅PreviewTextInput事件,并在View本身后面的代码中处理动画的启动。