更新:
我想让媒体播放器是静态的,但是如果我制作的是静态的,它将无法正常工作。
请注意,我希望mediaPlayer静态的原因是我想从其他类访问它。(该行已注释。)
这是我的代码:
import javafx.application.Application;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Pos;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.*;
import javafx.scene.layout.HBox;
import javafx.scene.layout.VBox;
import javafx.scene.media.Media;
import javafx.scene.media.MediaPlayer;
import javafx.scene.text.Font;
import javafx.stage.Stage;
import java.net.URL;
public class Main extends Application {
static boolean isSoundOn = false;
static double soundVolume = .5;
MediaPlayer mediaPlayer = new MediaPlayer(new Media(Main.class.getResource("song.mp3").toString()));
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage primaryStage) {
mediaPlayer.play();
primaryStage.setTitle("duet by what");
// primaryStage.setFullScreen(true);
//Group gamePaused = new Group();
//Scene _gamePaused = new Scene(gamePaused, 1200, 700);
//Group gameOver = new Group();
//Scene _gameOver = new Scene(gameOver, 1200, 700);
//Group game = new Group();
//Scene _game = new Scene(game, 1200, 700);
GUI gui = new GUI();
primaryStage.setScene(gui.getMainMenu().getScene());
primaryStage.show();
}
}
class GUI {
private MainMenu mainMenu = new MainMenu();
public class MainMenu {
private Scene scene;
private MainMenu() {
VBox vBox = new VBox();
scene = new Scene(vBox, 400, 500);
scene.getStylesheets().add("stylesheet.css");
Label info = new Label(
"welcome the the what version\n" +
"of the well known Duet game!\n\n" +
"press \"I wanna play!\" to begin the game.\n\n" +
"please note that you can change\n" +
"the sound settings.");
info.setId("info");
vBox.getChildren().add(info);
Button startGame = new Button("i wanna play right now!");
startGame.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
System.out.println("game started!");
}
});
vBox.getChildren().add(startGame);
Label highScore = new Label("__highScore should be added here__");
highScore.setId("highScore");
vBox.getChildren().add(highScore);
Button quitGame = new Button("get me out of this game!");
quitGame.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
System.out.println("game quitted!");
}
});
vBox.getChildren().add(quitGame);
CheckBox soundOn = new CheckBox("soundOn?");
Tooltip tooltip = new Tooltip("if this box is checked, music will be played!");
tooltip.setFont(new Font("Arial", 16));
soundOn.setTooltip(tooltip);
soundOn.selectedProperty().addListener(new ChangeListener<Boolean>() {
public void changed(ObservableValue<? extends Boolean> ov,
Boolean old_val, Boolean new_val) {
Main.isSoundOn = soundOn.isSelected();
System.out.println(Main.isSoundOn);
}
});
vBox.getChildren().add(soundOn);
HBox changeVolumeWrapper = new HBox();
changeVolumeWrapper.setId("hBox");
Label sliderLabel = new Label("sound volume: ");
changeVolumeWrapper.getChildren().add(sliderLabel);
Slider soundVolume = new Slider(0, 1, .5);
soundVolume.valueProperty().addListener(new ChangeListener<Number>() {
public void changed(ObservableValue<? extends Number> ov,
Number old_val, Number new_val) {
Main.soundVolume = new_val.doubleValue();
//Main.mediaPlayer.setVolume(Main.soundVolume); here is why i need media player static.
System.out.printf("%.2f\n", Main.soundVolume);
}
});
changeVolumeWrapper.getChildren().add(soundVolume);
vBox.getChildren().add(changeVolumeWrapper);
}
public Scene getScene() {
return scene;
}
}
public MainMenu getMainMenu() {
return mainMenu;
}
}
我的代码的任何其他修复将不胜感激。
顺便说一下,这些是我得到的错误:
线程“ Thread-0”中的异常java.lang.IllegalStateException:
工具包未在初始化
com.sun.javafx.application.PlatformImpl.runLater(PlatformImpl.java:273)
在
com.sun.javafx.application.PlatformImpl.runLater(PlatformImpl.java:268)
在javafx.application.Platform.runLater(Platform.java:83)在
javafx.scene.media.Media $ _MetadataListener.onMetadata(Media.java:541)
在
com.sun.media.jfxmediaimpl.MetadataParserImpl.done(MetadataParserImpl.java:120)
在
com.sun.media.jfxmediaimpl.platform.java.ID3MetadataParser.parse(ID3MetadataParser.java:237)
在
com.sun.media.jfxmediaimpl.MetadataParserImpl.run(MetadataParserImpl.java:103)
线程“主”中的异常java.lang.ExceptionInInitializerError在
java.lang.Class.forName0(本机方法),位于
java.lang.Class.forName(Class.java:264)在
com.intellij.rt.execution.application.AppMain.main(AppMain.java:122)
原因:java.lang.IllegalStateException:工具箱未初始化
在
com.sun.javafx.application.PlatformImpl.runLater(PlatformImpl.java:273)
在
com.sun.javafx.application.PlatformImpl.runLater(PlatformImpl.java:268)
在javafx.application.Platform.runLater(Platform.java:83)在
javafx.scene.media.MediaPlayer.init(MediaPlayer.java:515)在
javafx.scene.media.MediaPlayer。(MediaPlayer.java:414)在
Main。(Main.java:22)...还有3个
最佳答案
在没有对象作为上下文的情况下调用getClass()
的解释与其他任何实例方法:this.getClass()
相同。
在静态上下文中,可以使用ClassName.class
引用该类。即你可以做
static URL resource = Main.class.getResource("a.mp3");
但是,在这种情况下根本不清楚为什么要让这些变量是静态的。每个JVM实例只能创建一个
Application
子类的实例,而这些实例本质上是该实例的属性。在您的(更新的)问题的特定示例中,我将定义一个单独的类,封装
MediaPlayer
和您当前使其静态的其他属性。请注意,MediaPlayer
本身定义了volume
属性和muted
属性。因此,您可以执行以下操作:public class SoundPlayer {
private final MediaPlayer mediaPlayer ;
public SoundPlayer(URL url) {
this.mediaPlayer = new MediaPlayer(new Media(url));
}
public void play() {
mediaPlayer.play();
}
public double getVolume() {
return mediaPlayer.getVolume();
}
public void setVolume(double volume) {
mediaPlayer.setVolume(volume);
}
public boolean isSoundOn() {
return ! mediaPlayer.isMuted();
}
public void setSoundOn(boolean soundOn) {
mediaPlayer.setMuted(! soundOn);
}
}
现在,您的
Main
类可以是:public class Main extends Application {
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage primaryStage) {
SoundPlayer soundPlayer = new SoundPlayer(getClass().getResource("song.mp3"));
soundPlayer.play();
primaryStage.setTitle("duet by Aran Mohyeddin");
GUI gui = new GUI(soundPlayer);
primaryStage.setScene(gui.getMainMenu().getScene());
primaryStage.show();
}
}
并更新您的
GUI
和MainMenu
类以引用SoundPlayer
:public class MainMenu {
private Scene scene;
private final SoundPlayer soundPlayer ;
private MainMenu(SoundPlayer soundPlayer) {
this.soundPlayer = soundPlayer ;
// existing code omitted...
CheckBox soundOn = new CheckBox("soundOn?");
Tooltip tooltip = new Tooltip("if this box is checked, music will be played!");
tooltip.setFont(new Font("Arial", 16));
soundOn.setTooltip(tooltip);
soundOn.selectedProperty().addListener(new ChangeListener<Boolean>() {
public void changed(ObservableValue<? extends Boolean> ov,
Boolean old_val, Boolean new_val) {
soundPlayer.setSoundOn(new_val);
}
});
// ...
Slider soundVolume = new Slider(0, 1, .5);
soundVolume.valueProperty().addListener(new ChangeListener<Number>() {
public void changed(ObservableValue<? extends Number> ov,
Number old_val, Number new_val) {
soundPlayer.setVolumn(new_val.doubleValue());
System.out.printf("%.2f\n", Main.soundVolume);
}
});
changeVolumeWrapper.getChildren().add(soundVolume);
vBox.getChildren().add(changeVolumeWrapper);
}
public Scene getScene() {
return scene;
}
}
public MainMenu getMainMenu() {
return mainMenu;
}
}
还请注意,如果您从
SoundPlayer
公开实际的属性对象,例如:public class SoundPlayer {
private final MediaPlayer mediaPlayer ;
// ...
public DoubleProperty volumeProperty() {
return mediaPlayer.volumeProperty();
}
// ...
}
那么您可以简化一些代码:
Slider soundVolume = new Slider(0, 1, .5);
// instead of the listener, just do:
soundPlayer.volumeProperty().bindBidirectional(soundVolume.valueProperty());
(将
mutedProperty
转换为soundOnProperty
不太优雅。)