我正在尝试使用WM_Command
在C++ Win32中获得按钮按下事件
HWND hBtn;
HWND hBtnParent = HWND("UploadVideo");
HWND SelectVideoBTN, UploadBTN;
HWND hWnd;
HINSTANCE hUpload;
WNDCLASSEX wcexUpload;
int nCmdShowUpload = 1;
using namespace std;
LRESULT CALLBACK WindowProcedure(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK WindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
loader::alert("rrr");
switch (message)
{
case WM_COMMAND:
if (LOWORD(wParam) == WORD(SelectVideoBTN)) {
loader::alert("hello");
}
break;
default:
return DefWindowProc(hwnd, message, wParam, lParam);
}
return 0;
}
SelectVideoBTN = CreateWindow(
L"BUTTON", // Predefined class; Unicode assumed
L"Select Video's", // Button text
WS_TABSTOP | WS_VISIBLE | WS_CHILD | BS_DEFPUSHBUTTON, // Styles
10, // x position
460, // y position
100, // Button width
25, // Button height
hWnd, // Parent window
NULL, // No menu.
(HINSTANCE)GetWindowLong(hWnd, GWL_HINSTANCE),
NULL); // Pointer not needed.
UploadBTN = CreateWindow(
L"BUTTON", // Predefined class; Unicode assumed
L"Upload", // Button text
WS_TABSTOP | WS_VISIBLE | WS_CHILD | BS_DEFPUSHBUTTON, // Styles
390, // x position
460, // y position
100, // Button width
25, // Button height
hWnd, // Parent window
NULL, // No menu.
(HINSTANCE)GetWindowLong(hWnd, GWL_HINSTANCE),
NULL); // Pointer not needed.
我一直在看这个示例-http://forums.devshed.com/programming-42/create-button-clicked-148407.html-但是我无法完全正常工作,它甚至都不会调用
CALLBACK WindowProcedure
-有谁可以帮助我?这些按钮显示在我创建的
window
上,我通过执行以下操作来创建window
:WNDCLASSEX vidUploader;
vidUploader.cbSize = sizeof(WNDCLASSEX);
vidUploader.style = CS_HREDRAW | CS_VREDRAW;
vidUploader.lpfnWndProc = WndProc;
vidUploader.cbClsExtra = 0;
vidUploader.cbWndExtra = 0;
vidUploader.hInstance = hUpload;
vidUploader.hIcon = LoadIcon(hUpload, MAKEINTRESOURCE(IDI_P2GOVIDEOUPLOADER20));
vidUploader.hCursor = LoadCursor(NULL, IDC_ARROW);
vidUploader.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
vidUploader.lpszMenuName = MAKEINTRESOURCE(IDC_P2GOVIDEOUPLOADER20);
vidUploader.lpszClassName = (LPCWSTR)(L"UploadVideo");
vidUploader.hIconSm = LoadIcon(wcexUpload.hInstance, MAKEINTRESOURCE(IDI_SMALL));
RegisterClassEx(&vidUploader);
hInst = hUpload; // Store instance handle in our global variable
然后创建窗口
hWnd = CreateWindow((LPCWSTR)(L"UploadVideo"), (LPCWSTR)(L"Upload Video's"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 500, 100, NULL, NULL, hUpload, NULL);
if (!hWnd)
{
MessageBox(NULL, _T("Call to CreateWindow failed!"), _T("Win32 Guided Tour"), NULL);
return 1;
}
// The parameters to ShowWindow explained:
// hWnd: the value returned from CreateWindow
// nCmdShow: the fourth parameter from WinMain
ShowWindow(hWnd,
nCmdShowUpload);
UpdateWindow(hWnd);
最佳答案
子窗口(即具有WS_CHILD
窗口样式的窗口)由唯一的数值标识,通常称为控件ID或窗口ID。例如,当它收到WM_COMMAND
消息时,它将传递给父级。但是,您从未为按钮控件分配控件ID,并且父窗口无法识别它们。如果是子窗口,则对CreateWindow的调用中的hMenu参数将被重载以携带唯一标识符:
换句话说,您的应用程序选择一个数字值分配给控件。由于对话管理器已经使用了较低的ID(例如IDOK
),因此通常的做法是开始分配从100开始的控件ID(请参阅Why do dialog editors start assigning control IDs with 100?)。
然后,您可以在WM_COMMAND处理程序中将LOWORD(wParam)
与分配给按钮控件的标识符进行比较。
您需要对代码进行以下更改。
// Declare control IDs. This is usually done in a file called Resource.h
#define IDC_SELECT_VIDEO (100)
更改您的窗口创建代码:
SelectVideoBTN = CreateWindow(
L"BUTTON", // Predefined class; Unicode assumed
L"Select Video's", // Button text
WS_TABSTOP | WS_VISIBLE | WS_CHILD | BS_DEFPUSHBUTTON, // Styles
10, // x position
460, // y position
100, // Button width
25, // Button height
hWnd, // Parent window
(HMENU)IDC_SELECT_VIDEO, // Assign appropriate control ID
(HINSTANCE)GetWindowLong(hWnd, GWL_HINSTANCE),
NULL); // Pointer not needed.
在
WM_COMMAND
处理程序中检查控件ID: switch (message)
{
case WM_COMMAND:
if (LOWORD(wParam) == IDC_SELECT_VIDEO) {
loader::alert("hello");
}
break;
default:
return DefWindowProc(hwnd, message, wParam, lParam);
}
如果根本不调用您的窗口过程,则可能意味着您没有在调用线程上分派(dispatch)消息。 GUI线程始终需要消息循环。标准的消息循环就足够了:
MSG msg = {0};
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}