原文链接: http://www.shitu91.com/cms/canvasSub/index.html

01.canvas简单的认识


<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>canvas简单的认识</title>
</head>
<body>
<canvas id="myCanvas" style="border:1px solid #ddd;display:block;margin:20px auto;"></canvas> </body>
</html>

效果图 如下 查看案例

02.绘制 一个带有填充颜色的 矩形相关代码


        var myCanvas=document.getElementById("myCanvas");
myCanvas.width="500";
myCanvas.height="300"; var cxt=myCanvas.getContext("2d"); cxt.fillStyle="#f0f";
cxt.fillRect(50,50,200,100);

效果图 如下 查看案例

03.画线


<script>
var myCanvas=document.getElementById("myCanvas");
myCanvas.width="500";
myCanvas.height="300"; var cxt=myCanvas.getContext("2d");
//画三角形
cxt.moveTo(50,50);
cxt.lineTo(250,100);
cxt.lineTo(50,200);
cxt.lineTo(50,50); //画直线
cxt.moveTo(350,50);
cxt.lineTo(350,200); //定义画线样式
cxt.strokeStyle="red";
cxt.lineWidth="5"; cxt.lineCap="round"; cxt.stroke();

效果图 如下 查看案例

04.画矩形


<script>
var myCanvas=document.getElementById("myCanvas");
myCanvas.width="500";
myCanvas.height="300"; var cxt=myCanvas.getContext("2d");
//方法一 cxt.moveTo(100,50);
cxt.lineTo(300,50);
cxt.lineTo(300,200);
cxt.lineTo(100,200);
cxt.lineTo(100,50);
cxt.fill();
//cxt.stroke(); //方法二
// /cxt.strokeStyle="red";
cxt.fillStyle="red";
cxt.fillRect(0,0,300,40);
//cxt.strokeRect(0,0,300,40); </script>

效果图 如下 查看案例

05.路径的开始与关闭


    <script>
var myCanvas=document.getElementById("myCanvas");
myCanvas.width="500";
myCanvas.height="300"; var cxt=myCanvas.getContext("2d");
//方法一 cxt.moveTo(100,50);
cxt.lineTo(300,50);
cxt.lineTo(300,200);
cxt.lineTo(100,200);
cxt.lineTo(100,50);
cxt.fill(); //cxt.stroke(); //方法二
//cxt.strokeStyle="red";
//cxt.strokeRect(0,0,300,40); cxt.fillStyle="red";
cxt.fillRect(0,0,300,40);

效果图 如下 查看案例

06.canvas 画圆 画弧


<script>
var myCanvas=document.getElementById("myCanvas");
myCanvas.width="500";
myCanvas.height="300"; var cxt=myCanvas.getContext("2d");
//空心圆
cxt.beginPath()
cxt.arc(250,150,100,0,Math.PI*2);
cxt.closePath();
cxt.stroke(); //空心圆
cxt.beginPath()
cxt.arc(250,150,50,0,Math.PI*2);
cxt.closePath();
cxt.fill(); //弧度
cxt.beginPath()
cxt.arc(250,150,130,Math.PI*3/2,Math.PI,true);
cxt.stroke();
cxt.closePath();

效果图 如下 查看案例

07.canvas 添加图片 添加文字


<script>
var myCanvas=document.getElementById("myCanvas");
myCanvas.width="500";
myCanvas.height="300"; var cxt=myCanvas.getContext("2d"); //添加图片
var img=new Image();
img.src="data:images/meizi.jpg";
img.onload=function(){
cxt.drawImage(img,85,40);
} //添加文字
cxt.font="30px Arial"; cxt.fillStyle="red";
cxt.fillText("我女朋友",380,290); cxt.strokeStyle="red";
cxt.strokeText("我女朋友",380,290);

效果图 如下 查看案例

大家都能看懂的 canvas基础教程-LMLPHP

08.canvas 橡皮擦 物体运动(本质是图形不断的擦除与绘制)


<script>
var myCanvas=document.getElementById("myCanvas");
myCanvas.width="500";
myCanvas.height="300"; var cxt=myCanvas.getContext("2d"); //圆
var x=10,y=10;
var a=490,b=290;
var duration=2000;
var cishu=2000/30;
var xstep=(a-x)/cishu;
var ystep=(b-y)/cishu; function huayuan(x,y){
cxt.beginPath();
cxt.arc(x,y,10,0,Math.PI*2);
cxt.fillStyle="red";
cxt.fill();
} huayuan();
var timer=setInterval(function(){
//橡皮擦
cxt.clearRect(x-11,y-11,22,22); x+=xstep;
y+=ystep; if(x>=a){
x=a;
y=b;
}
huayuan(x,y); },30);

效果图 如下 查看案例

大家都能看懂的 canvas基础教程-LMLPHP

09. canvas 鼠标画笔


<script>
var myCanvas=document.getElementById("myCanvas");
myCanvas.width="500";
myCanvas.height="300"; var cxt=myCanvas.getContext("2d"); var canvaL=myCanvas.offsetLeft;
var canvaT=myCanvas.offsetTop; myCanvas.onmousedown=function(e){
var ev=e||window.event;
var left=ev.clientX;
var top=ev.clientY;
var x=left-canvaL;
var y=top-canvaT; cxt.moveTo(x,y);
myCanvas.onmousemove=function(e){
var ev=e||window.event;
var left=ev.clientX;
var top=ev.clientY;
var x=left-canvaL;
var y=top-canvaT;
cxt.lineTo(x,y); cxt.stroke(); } myCanvas.onmouseup=function(){
myCanvas.onmouseup=null;
myCanvas.onmousemove=null;
}
myCanvas.onmouseout=function(){
myCanvas.onmouseup=null;
myCanvas.onmousemove=null;
myCanvas.onmouseout=null;
} }

效果图 如下 查看案例

大家都能看懂的 canvas基础教程-LMLPHP

10.canvas 渐变线性渐变


<script>
var myCanvas=document.getElementById("myCanvas");
myCanvas.width="500";
myCanvas.height="300";
var ctx=myCanvas.getContext("2d"); //创建线性渐变对象
var lg=ctx.createLinearGradient(10,10,210,110);
lg.addColorStop(0,"red");
lg.addColorStop(1,"blue"); //带线性渐变矩形
ctx.fillStyle=lg;
ctx.fillRect(10,10,200,100); //带线性渐变圆
var lg1=ctx.createLinearGradient(80,130,140,200);
lg1.addColorStop(0,"green");
lg1.addColorStop(1,"yellow"); ctx.beginPath();
ctx.arc(105,160,50,0,Math.PI*2);
ctx.fillStyle=lg1;
ctx.fill();
ctx.closePath(); </script>

效果图 如下 查看案例

大家都能看懂的 canvas基础教程-LMLPHP

11.canvas 渐变之径向渐变


<script>
var myCanvas=document.getElementById("myCanvas");
myCanvas.width="500";
myCanvas.height="300";
var ctx=myCanvas.getContext("2d"); //创建径向渐变对象
var rg=ctx.createRadialGradient(110,110,1,110,110,110); rg.addColorStop(0,"#f00");
rg.addColorStop(0.5,"rgb(238,182,231)");
rg.addColorStop(1,"blue"); //带径向渐变矩形
ctx.fillStyle=rg;
ctx.fillRect(10,10,200,200); //创建径向渐变的圆 var rg1=ctx.createRadialGradient(310,61,1,310,111,100);
rg1.addColorStop(0,"#fff");
rg1.addColorStop(1,"black"); ctx.beginPath();
ctx.arc(310,111,100,0,Math.PI*2);
ctx.fillStyle=rg1;
ctx.fill();
ctx.closePath(); </script>

效果图 如下 查看案例

大家都能看懂的 canvas基础教程-LMLPHP

12.canvas 填充--图案


<script>
var myCanvas=document.getElementById("myCanvas");
myCanvas.width="500";
myCanvas.height="300";
var ctx=myCanvas.getContext("2d"); var img=new Image();
img.src="data:images/flower.jpg"; img.onload=function(){
var tuan=ctx.createPattern(img,"repeat"); ctx.fillStyle=tuan;
ctx.fillRect(0,0,500,300);
}
</script>

效果图如下:查看案例

大家都能看懂的 canvas基础教程-LMLPHP

13.canvas 图片 之深入谈


<script>
var myCanvas=document.getElementById("myCanvas");
myCanvas.width="500";
myCanvas.height="300";
var ctx=myCanvas.getContext("2d"); //画图 女汉子
var nvhanziImg=new Image();
nvhanziImg.src="data:images/nvhanzi.jpg";
nvhanziImg.onload=function(){ //ctx.drawImage(nvhanziImg,dx,dy,dw,dh); ctx.drawImage(nvhanziImg,225,125,50,50);
} //2 画精灵图片
// source源 destination 目标地
var nvjingli=new Image();
nvjingli.src="data:images/jinglingnvhai.jpg";
var nv2={
x:82,
y:0,
w:84,
h:110
}; nvjingli.onload=function(){ //语法 ctx.drawImage(nvjingli,s.x,s.y,s.w,s.h,d.x,d.y,d.w,d.h); ctx.drawImage(nvjingli,nv2.x,nv2.y,nv2.w,nv2.h,0,0,nv2.w/2,nv2.h/2); } //3.圣诞老人驾车
var shengdanP=[
{
x:0,
y:0,
w:220,
h:80
},
{
x:220,
y:0,
w:220,
h:80
},
{
x:440,
y:0,
w:220,
h:80
},
{
x:660,
y:0,
w:220,
h:80
},
];
var shengdanImg=new Image();
shengdanImg.src="data:images/christmas.jpg"; shengdanImg.onload=function(){ setInterval(pao,100);
} var index=0;
function pao(){
if(index==shengdanP.length){
index=0;
}
var sx=shengdanP[index].x;
var sy=shengdanP[index].y;
var sw=shengdanP[index].w;
var sh=shengdanP[index].h; ctx.drawImage(shengdanImg,sx,sy,sw,sh,10,125,sw*2/3,sh*2/3);
index++; } </script>

效果图 如下 查看案例

大家都能看懂的 canvas基础教程-LMLPHP

14.canvas save && restore


<script>

        var myCanvas=document.getElementById("myCanvas");

        myCanvas.width="500";
myCanvas.height="300";
var ctx=myCanvas.getContext("2d"); var lg=ctx.createLinearGradient(200,100,250,200);
lg.addColorStop(0,"red");
lg.addColorStop(1,"blue"); ctx.strokeStyle="red";
ctx.strokeRect(0,0,50,100);
ctx.save(); ctx.fillStyle=lg;
ctx.strokeStyle="blue";
ctx.strokeRect(100,10,50,100);
ctx.save(); ctx.restore();
ctx.restore();
ctx.strokeRect(200,10,50,100);
ctx.fillRect(200,100,50,100); </script>

效果图如下 你是否能理解下面的绘制呢? 查看案例

15.canvas 坐标操作 移动(translate) 旋转(rotate) 缩放(scale)


   <script>

        var drawRect=document.getElementById("drawRect");

        myCanvas.width="500";
myCanvas.height="300";
var ctx=myCanvas.getContext("2d"); //绘制球
var x=0,y=0;
setInterval(function(){
ctx.save(); ctx.clearRect(x-11,y-11,22,22); x+=5;
y+=5;
ctx.translate(x,y); ctx.beginPath();
ctx.arc(0,0,10,0,2*Math.PI,false);
ctx.stroke();
ctx.closePath(); ctx.restore(); },100); </script>

效果图如下 查看案例

16.像素操作


    <canvas id="myCanvas" style="border:1px solid #ddd;display:block;margin:auto">
</canvas>
<canvas id="myCanvas2" style="border:1px solid red;display:block;margin:auto">
</canvas>
 <script>

        var myCanvas=document.getElementById("myCanvas");
var myCanvas2=document.getElementById("myCanvas2"); myCanvas2.width=myCanvas.width="500";
myCanvas2.height=myCanvas.height="300"; var ctx=myCanvas.getContext("2d");
var ctx2=myCanvas2.getContext("2d"); ctx.fillRect(10,10,200,100);
ctx.beginPath();
ctx.arc(200,100,50,0,Math.PI*2);
ctx.closePath();
ctx.fillStyle="red";
ctx.fill(); var imgData=ctx.getImageData(0,0,500,300);
ctx2.putImageData(imgData,0,0); </script>

效果图如下 查看案例

大家都能看懂的 canvas基础教程-LMLPHP

16.canvas像素操作_补充


    <div style="width:300px;margin:auto">
原图
<img src="data:images/twodog.jpg" alt="">
canvas处理后
</div>
<canvas id="myCanvas" style="border:1px solid #ddd;display:block;margin:auto">
</canvas>
<script>
var CANVAS_WIDTH=300;
var CANVAS_HEIGHT=200; var myCanvas=document.getElementById("myCanvas");
myCanvas.width=CANVAS_WIDTH;
myCanvas.height=CANVAS_HEIGHT; var ctx=myCanvas.getContext("2d"); var img=new Image();
img.src="data:images/twodog.jpg";
img.onload=function(){
ctx.drawImage(img,0,0,CANVAS_WIDTH,CANVAS_HEIGHT); var imgData=ctx.getImageData(0,0,CANVAS_WIDTH,CANVAS_HEIGHT);
var pixcelNums=CANVAS_WIDTH*CANVAS_HEIGHT;
for(var i=0;i<pixcelNums;i++){
imgData.data[i*4+0]=0;
/*imgData.data[i*4+1]=0;
imgData.data[i*4+2]=0;
imgData.data[i*4+3]=0;*/
} ctx.putImageData(imgData,0,0);
} </script>

效果图如下: 查看案例

大家都能看懂的 canvas基础教程-LMLPHP

17.canvas 阴影


阴影偏移shadowOffsetX,shadowOffsetY
阴影颜色shadowColor
阴影模糊shadowBlur
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>canvas 阴影 </title>
<style>
canvas{box-shadow: 0px 0px 10px #f00; }
</style>
</head>
<body>
<canvas id="myCanvas" style="border:1px solid #ddd;display:block;margin:auto">
</canvas>
</body>
</html>
<script>
var CANVAS_WIDTH=300;
var CANVAS_HEIGHT=200; var myCanvas=document.getElementById("myCanvas");
myCanvas.width=CANVAS_WIDTH;
myCanvas.height=CANVAS_HEIGHT; var ctx=myCanvas.getContext("2d"); var img=new Image();
img.src="data:images/twodog.jpg";
img.onload=function(){
ctx.shadowColor="#222";
ctx.shadowBlur="10";
ctx.shadowOffsetX="5";
ctx.shadowOffsetY="5"; ctx.drawImage(img,(CANVAS_WIDTH-200)/2,(CANVAS_HEIGHT-100)/2,200,100);
} </script>

效果图如下 查看案例

大家都能看懂的 canvas基础教程-LMLPHP;

18.canvas 裁剪


<script>
var CANVAS_WIDTH=300;
var CANVAS_HEIGHT=200; var myCanvas=document.getElementById("myCanvas");
myCanvas.width=CANVAS_WIDTH;
myCanvas.height=CANVAS_HEIGHT; var ctx=myCanvas.getContext("2d"); ctx.beginPath();
ctx.arc(150,100,80,0,2*Math.PI);
ctx.closePath(); var guniang=new Image();
guniang.src="data:images/guniang.jpg";
guniang.onload=function(){
ctx.save();
ctx.clip();
ctx.drawImage(guniang,50,0,200,200);
ctx.restore(); } ctx.fillText("女朋友",250,150,50,50); </script>

效果图如下 查看案例

大家都能看懂的 canvas基础教程-LMLPHP

19.canvas 图片保存


<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>canvas 图片保存 </title> </head>
<body>
<div style="width:900px;text-align: center;margin:0 auto;">
图片
<img id="tupian" src="" alt="图片暂时没有" style="vertical-align: middle">
<br/>
canvas
<canvas style="vertical-align: middle" id="myCanvas" style="border:1px solid #ddd;margin:auto">
</canvas>
</div> </body>
</html>
 <script>
var CANVAS_WIDTH=300;
var CANVAS_HEIGHT=200; var myCanvas=document.getElementById("myCanvas");
var tupian=document.getElementById("tupian");
myCanvas.width=CANVAS_WIDTH;
myCanvas.height=CANVAS_HEIGHT; var ctx=myCanvas.getContext("2d"); var guniang=new Image();
guniang.src="data:images/huaituzi.jpg";
guniang.onload=function(){ ctx.drawImage(guniang,50,40,200,119);
ctx.moveTo(0,0);
ctx.lineTo(CANVAS_WIDTH,CANVAS_HEIGHT);
ctx.stroke(); var dataStr=myCanvas.toDataURL();
tupian.src=dataStr;
//location.href=dataStr;
}
</script>

效果图如下 查看案例

大家都能看懂的 canvas基础教程-LMLPHP

20.图形组合


调节透明度 globalAlpha

单词 destionation source

globalCompositeOperation 图形组合操作

source-over目标图像上显示源图像。
destination-over源图像上方显示目标图像。
source-atop目标图像顶部显示源图像。源图像位于目标图像之外的部分是不可见的
destination-atop源图像顶部显示目标图像。源图像之外的目标图像部分不会被显示。
source-in在目标图像中显示源图像。只有目标图像内的源图像部分会显示,目标图像是透明的。
destination-in在源图像中显示目标图像。只有源图像内的目标图像部分会被显示,源图像是透明的。
source-out在目标图像之外显示源图像。只会显示目标图像之外源图像部分,目标图像是透明的。
destination-out在源图像外显示目标图像。只有源图像外的目标图像部分会被显示,源图像是透明的。
lighter显示源图像 + 目标图像。
copy显示源图像。忽略目标图像。
xor使用异或操作对源图像与目标图像进行组合。
<script>
var CANVAS_WIDTH=300;
var CANVAS_HEIGHT=300; var myCanvas=document.getElementById("myCanvas");
myCanvas.width=CANVAS_WIDTH;
myCanvas.height=CANVAS_HEIGHT; //ctx.globalAlpha=0.5; var compositeArr=[
"source-over","destination-over",
"source-atop","destination-atop",
"destination-in","source-in",
"source-out","destination-out",
"lighter","copy","xor"
]; var i=0,l=compositeArr.length;
draw(compositeArr[i]); setInterval(function(){
i++;
if(i==l){
i=0;
}
draw(compositeArr[i]); },1000); function draw(type){
var ctx=myCanvas.getContext("2d"); ctx.clearRect(0,0,300,300); ctx.fillStyle="blue";
ctx.fillRect(0,0,100,100); ctx.globalCompositeOperation=type; ctx.beginPath();
ctx.arc(100,100,100,0,Math.PI*2);
ctx.fillStyle="red";
ctx.fill();
ctx.closePath(); ctx.globalCompositeOperation="source-over"; ctx.font="30px Arial";
ctx.strokeText(compositeArr[i],0,250); } </script>

效果图如下 查看案例

大家都能看懂的 canvas基础教程-LMLPHP

21. canvas 事件操作


isPointInPath(x,y) 判断坐标为x,y的点是否再当前路径

            <script>
var CANVAS_WIDTH=300;
var CANVAS_HEIGHT=300; var myCanvas=document.getElementById("myCanvas"); myCanvas.width=CANVAS_WIDTH;
myCanvas.height=CANVAS_HEIGHT; var huabi=myCanvas.getContext("2d"); huabi.fillRect(10,10,100,100);
huabi.strokeStyle="red";
huabi.strokeRect(110,110,100,100); function drawCircle(){
huabi.beginPath();
huabi.arc(160,60,50,0,Math.PI*2);
huabi.stroke();
huabi.closePath();
} drawCircle(); function drawSanjiao(){
huabi.beginPath();
huabi.moveTo(60,110);
huabi.lineTo(110,210);
huabi.lineTo(10,210);
huabi.lineTo(60,110);
huabi.stroke();
huabi.closePath();
}
drawSanjiao(); myCanvas.onclick=function(event){
var e=event||window.event; var x=e.clientX-myCanvas.offsetLeft;
var y=e.clientY-myCanvas.offsetTop; if(x>=10&&x<=110&&y>=10&&y<=110){
alert("你点中了黑色矩形");
}else if(x>=110&&x<=210&&y>=110&&y<=210){
alert("你点中了红色矩形");
}else{
drawCircle();
if(huabi.isPointInPath(x,y)){
alert("你点击了圆圈");
}
drawSanjiao();
if(huabi.isPointInPath(x,y)){
alert("你点击了三角");
} } } </script>

效果图如下 查看案例

大家都能看懂的 canvas基础教程-LMLPHP

05-20 10:59