CATransform3D的m34值动画
效果
源码
https://github.com/YouXianMing/Animations
//
// CATransform3DM34Controller.m
// Animations
//
// Created by YouXianMing on 16/1/9.
// Copyright © 2016年 YouXianMing. All rights reserved.
// #import "CATransform3DM34Controller.h"
#import "GCD.h"
#import "Math.h" @interface CATransform3DM34Controller () @property (nonatomic, strong) CALayer *layer;
@property (nonatomic, strong) GCDTimer *timer;
@property (nonatomic) BOOL transformState; @end @implementation CATransform3DM34Controller - (void)setup { [super setup]; [self initLayer]; [self timerEvent];
} - (void)initLayer { // Init layer.
UIImage *image = [UIImage imageNamed:@""];
self.layer = [CALayer layer];
self.layer.frame = CGRectMake(, , image.size.width / .f, image.size.height / .f);
self.layer.position = self.view.center;
self.layer.borderWidth = .f;
self.layer.borderColor = [UIColor blackColor].CGColor;
self.layer.contents = (__bridge id)image.CGImage;
[self.view.layer addSublayer:self.layer];
} - (void)timerEvent { // Timer event.
self.timer = [[GCDTimer alloc] initInQueue:[GCDQueue mainQueue]];
[self.timer event:^{ if (self.transformState == NO) { self.transformState = YES;
[self transformStateEvent]; } else { self.transformState = NO;
[self normalStateEvent];
} } timeIntervalWithSecs:.f delaySecs:.f];
[self.timer start];
} - (void)transformStateEvent { // 初始化3D变换,获取默认值
CATransform3D perspectiveTransform = CATransform3DIdentity; // 透视
perspectiveTransform.m34 = -1.0/500.0; // 位移
perspectiveTransform = CATransform3DTranslate(perspectiveTransform, , -, ); // 空间旋转
perspectiveTransform = CATransform3DRotate(perspectiveTransform, [Math radianFromDegree:], 0.75, , -0.5); // 缩放变换
perspectiveTransform = CATransform3DScale(perspectiveTransform, 0.75, 0.75, 0.75); self.layer.transform = perspectiveTransform;
self.layer.speed = 0.5;
} - (void)normalStateEvent { // 初始化3D变换,获取默认值
CATransform3D perspectiveTransform = CATransform3DIdentity; self.layer.transform = perspectiveTransform;
self.layer.speed = 0.5;
} @end
细节