参考:
// define head function
#ifndef PS_ALGORITHM_H_INCLUDED
#define PS_ALGORITHM_H_INCLUDED
#include <iostream>
#include <string>
#include "cv.h"
#include "highgui.h"
#include "cxmat.hpp"
#include "cxcore.hpp"
using namespace std;
using namespace cv;
void Show_Image(Mat&, const string &);
#endif // PS_ALGORITHM_H_INCLUDED
/*
This program will generate
"Paint" effect.
*/
#include "PS_Algorithm.h"
#include <time.h>
using namespace std;
using namespace cv;
int main(void)
{
string Img_name("4.jpg");
Mat Image_in;
Image_in=imread(Img_name);
// Show_Image(Image_in, Img_name);
Mat Image_out(Image_in.size(), CV_32FC3);
Image_in.convertTo(Image_out, CV_32FC3);
Mat r(Image_in.size(), CV_32FC1);
Mat g(Image_in.size(), CV_32FC1);
Mat b(Image_in.size(), CV_32FC1);
Mat rgb[]={b,g,r};
split(Image_out, rgb);
int P_size=3;
Mat sub_mat;
double min_val;
for (int i=P_size; i<Image_in.rows-P_size-1; i++)
{
for (int j=P_size; j<Image_in.cols-1-P_size; j++)
{
for(int k=0; k<3; k++)
{
sub_mat=rgb[k].operator()(Range(i-P_size,i+P_size), Range(j-P_size,j+P_size));
cv::minMaxLoc(sub_mat, &min_val);
Image_out.at<Vec3f>(i,j)[k]=min_val;
}
/*
sub_mat=b.operator()(Range(i-P_size,i+P_size), Range(j-P_size,j+P_size));
cv::minMaxLoc(sub_mat, min_val);
Image_out.at<Vec3f>(i,j)[0]=*min_val;
sub_mat=g.operator()(Range(i-P_size,i+P_size), Range(j-P_size,j+P_size));
cv::minMaxLoc(sub_mat, min_val);
Image_out.at<Vec3f>(i,j)[1]=*min_val;
sub_mat=r.operator()(Range(i-P_size,i+P_size), Range(j-P_size,j+P_size));
cv::minMaxLoc(sub_mat, min_val);
Image_out.at<Vec3f>(i,j)[2]=*min_val;
*/
}
}
Image_out=Image_out/255.0;
Show_Image(Image_out, "out");
imwrite("out.jpg", Image_out*255);
waitKey();
cout<<"All is well."<<endl;
}
// define the show image
#include "PS_Algorithm.h"
#include <iostream>
#include <string>
using namespace std;
using namespace cv;
void Show_Image(Mat& Image, const string& str)
{
namedWindow(str.c_str(),CV_WINDOW_AUTOSIZE);
imshow(str.c_str(), Image);
}
原图
效果图