写在前面:感谢腾讯课堂与妙味课堂的移动端公开课
对于需要设置动画的元素需要提前设置css()样式,这样数据才会被记录起来。
function css(ele, attr, val) {
if (/rotate/.test(attr) || /scale/.test(attr) || /skew/.test(attr) || /translate/.test(attr)) {
return cssTransform(ele, attr, val);
}
if (arguments.length == 2) {
var val = getComputedStyle(ele)[attr];
if (attr == 'opacity') {
val = Math.round(val * 100);
}
return parseFloat(val)
}
if (attr == 'opacity') {
ele.style.opacity = val / 100;
} else {
ele.style[attr] = val + 'px'
}
}
这里需要判断属于transform的值
/*
* 设置transform 只能在这里设置 不能在css设置
* ele.transform ={
* rotate: 40,
* scale: 100,
* skew:
* translate
* }
* */
function cssTransform(ele, attr, val) {
ele.transform = ele.transform || {}
if (typeof val == "undefined") {
//get
if (typeof ele.transform[attr] == 'undefined') { //代表没有设置transform 返回默认值
switch (attr) {
case 'scale':
case 'scaleX':
case 'scaleY':
case 'scaleZ':
ele.transform[attr] = 100;
break;
default:
ele.transform[attr] = 0;
break;
}
}
return ele.transform[attr];
} else {
//set
var transformVal = '';
ele.transform[attr] = val; for (s in ele.transform) {
switch (s) {
case 'scale':
case 'scaleX':
case 'scaleY':
case 'scaleZ':
transformVal += " " + s + "(" + ele.transform[s]/100 + ")";
break;
case 'rotate':
case 'rotateX':
case 'rotateY':
case 'rotateZ':
case 'skew':
case 'skewX':
case 'skewY':
transformVal += " " + s + "(" + ele.transform[s] + "deg)";
break;
default:
transformVal += " " + s + "(" + ele.transform[s] + "px)";
break;
}
} ele.style.WebkitTransform = ele.style.transform = transformVal;
}
}
通过检测,在合适位置调用MTwen函数
/*
* @param el:控制元素 (element)
* @param target:想要达成效果的数据 例如:translateY (string)
* @param time:历时 (number)
* @param type:运动效果 (string)
* @param callIn:运动中执行的函数 (fn)
* @param callBack:运动结束执行的函数 (fn)
* */
function MTween(init) {
var t = 0;
var b = {};
var c = {};
var d = init.time / 20;
for (var s in init.target) {
b[s] = css(init.el, s);
c[s] = init.target[s] - b[s];
}
clearInterval(init.el.timer);
init.el.timer = setInterval(function () {
t++;
if (t > d) {
clearInterval(init.el.timer);
init.callBack && init.callBack.call(init.el);
} else {
init.callIn && init.callIn.call(init.el);
for (var s in b) {
var val = Number((Tween[init.type](t, b[s], c[s], d)).toFixed(2));
css(init.el, s, val)
}
}
},20)
}
先上完整的代码
function css(ele, attr, val) { if (/rotate/.test(attr) || /scale/.test(attr) || /skew/.test(attr) || /translate/.test(attr)) {
return cssTransform(ele, attr, val);
}
if (arguments.length == 2) {
var val = getComputedStyle(ele)[attr];
if (attr == 'opacity') {
val = Math.round(val * 100);
}
return parseFloat(val)
}
if (attr == 'opacity') {
ele.style.opacity = val / 100;
} else {
ele.style[attr] = val + 'px'
}
}
/*
* @param el:控制元素 (element)
* @param target:想要达成效果的数据 例如:translateY (string)
* @param time:历时 (number)
* @param type:运动效果 (string)
* @param callIn:运动中执行的函数 (fn)
* @param callBack:运动结束执行的函数 (fn)
* */
function MTween(init) {
var t = 0;
var b = {};
var c = {};
var d = init.time / 20;
for (var s in init.target) {
b[s] = css(init.el, s);
c[s] = init.target[s] - b[s];
}
clearInterval(init.el.timer);
init.el.timer = setInterval(function () {
t++;
if (t > d) {
clearInterval(init.el.timer);
init.callBack && init.callBack.call(init.el);
} else {
init.callIn && init.callIn.call(init.el);
for (var s in b) {
var val = Number((Tween[init.type](t, b[s], c[s], d)).toFixed(2));
css(init.el, s, val)
}
}
},20)
} /*
* 设置transform 只能在这里设置 不能在css设置
* ele.transform ={
* rotate: 40,
* scale: 100,
* skew:
* translate
* }
* */
function cssTransform(ele, attr, val) {
ele.transform = ele.transform || {}
if (typeof val == "undefined") {
//get
if (typeof ele.transform[attr] == 'undefined') { //代表没有设置transform 返回默认值
switch (attr) {
case 'scale':
case 'scaleX':
case 'scaleY':
case 'scaleZ':
ele.transform[attr] = 100;
break;
default:
ele.transform[attr] = 0;
break;
}
} return ele.transform[attr];
} else {
//set
var transformVal = '';
ele.transform[attr] = val; for (s in ele.transform) {
switch (s) {
case 'scale':
case 'scaleX':
case 'scaleY':
case 'scaleZ':
transformVal += " " + s + "(" + ele.transform[s]/100 + ")";
break;
case 'rotate':
case 'rotateX':
case 'rotateY':
case 'rotateZ':
case 'skew':
case 'skewX':
case 'skewY':
transformVal += " " + s + "(" + ele.transform[s] + "deg)";
break;
default:
transformVal += " " + s + "(" + ele.transform[s] + "px)";
break;
}
} ele.style.WebkitTransform = ele.style.transform = transformVal;
}
} /*
* t : time 已过时间
* b : begin 起始值
* c : count 总的运动值
* d : duration 持续时间
* */ //Tween.linear(); var Tween = {
linear: function (t, b, c, d) { //匀速
return c * t / d + b;
},
easeIn: function (t, b, c, d) { //加速曲线
return c * (t /= d) * t + b;
},
easeOut: function (t, b, c, d) { //减速曲线
return -c * (t /= d) * (t - 2) + b;
},
easeBoth: function (t, b, c, d) { //加速减速曲线
if ((t /= d / 2) < 1) {
return c / 2 * t * t + b;
}
return -c / 2 * ((--t) * (t - 2) - 1) + b;
},
easeInStrong: function (t, b, c, d) { //加加速曲线
return c * (t /= d) * t * t * t + b;
},
easeOutStrong: function (t, b, c, d) { //减减速曲线
return -c * ((t = t / d - 1) * t * t * t - 1) + b;
},
easeBothStrong: function (t, b, c, d) { //加加速减减速曲线
if ((t /= d / 2) < 1) {
return c / 2 * t * t * t * t + b;
}
return -c / 2 * ((t -= 2) * t * t * t - 2) + b;
},
elasticIn: function (t, b, c, d, a, p) { //正弦衰减曲线(弹动渐入)
if (t === 0) {
return b;
}
if ((t /= d) == 1) {
return b + c;
}
if (!p) {
p = d * 0.3;
}
if (!a || a < Math.abs(c)) {
a = c;
var s = p / 4;
} else {
var s = p / (2 * Math.PI) * Math.asin(c / a);
}
return -(a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;
},
elasticOut: function (t, b, c, d, a, p) { //正弦增强曲线(弹动渐出)
if (t === 0) {
return b;
}
if ((t /= d) == 1) {
return b + c;
}
if (!p) {
p = d * 0.3;
}
if (!a || a < Math.abs(c)) {
a = c;
var s = p / 4;
} else {
var s = p / (2 * Math.PI) * Math.asin(c / a);
}
return a * Math.pow(2, -10 * t) * Math.sin((t * d - s) * (2 * Math.PI) / p) + c + b;
},
elasticBoth: function (t, b, c, d, a, p) {
if (t === 0) {
return b;
}
if ((t /= d / 2) == 2) {
return b + c;
}
if (!p) {
p = d * (0.3 * 1.5);
}
if (!a || a < Math.abs(c)) {
a = c;
var s = p / 4;
}
else {
var s = p / (2 * Math.PI) * Math.asin(c / a);
}
if (t < 1) {
return -0.5 * (a * Math.pow(2, 10 * (t -= 1)) *
Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;
}
return a * Math.pow(2, -10 * (t -= 1)) *
Math.sin((t * d - s) * (2 * Math.PI) / p) * 0.5 + c + b;
},
backIn: function (t, b, c, d, s) { //回退加速(回退渐入)
if (typeof s == 'undefined') {
s = 1.70158;
}
return c * (t /= d) * t * ((s + 1) * t - s) + b;
},
backOut: function (t, b, c, d, s) {
if (typeof s == 'undefined') {
s = 3.70158; //回缩的距离
}
return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b;
},
backBoth: function (t, b, c, d, s) {
if (typeof s == 'undefined') {
s = 1.70158;
}
if ((t /= d / 2 ) < 1) {
return c / 2 * (t * t * (((s *= (1.525)) + 1) * t - s)) + b;
}
return c / 2 * ((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2) + b;
},
bounceIn: function (t, b, c, d) { //弹球减振(弹球渐出)
return c - Tween['bounceOut'](d - t, 0, c, d) + b;
},
bounceOut: function (t, b, c, d) {
if ((t /= d) < (1 / 2.75)) {
return c * (7.5625 * t * t) + b;
} else if (t < (2 / 2.75)) {
return c * (7.5625 * (t -= (1.5 / 2.75)) * t + 0.75) + b;
} else if (t < (2.5 / 2.75)) {
return c * (7.5625 * (t -= (2.25 / 2.75)) * t + 0.9375) + b;
}
return c * (7.5625 * (t -= (2.625 / 2.75)) * t + 0.984375) + b;
},
bounceBoth: function (t, b, c, d) {
if (t < d / 2) {
return Tween['bounceIn'](t * 2, 0, c, d) * 0.5 + b;
}
return Tween['bounceOut'](t * 2 - d, 0, c, d) * 0.5 + c * 0.5 + b;
}
}
接下来说一下使用方式
1.设置css(el,'translateY',) //获取translateY的值
2.处理后 css(el, 'translateY', -translateY*scale)//获设置translateY的值
3.运行动画
MTween({
el: el,
target: {
translateY: target
},
time:3,
type: 'backOut',
callBack: function () {
(init.offBar)|| (scrollBar.style.opacity = 0);
},
callIn: function () {
var translateY = css(inner, 'translateY');
(init.offBar)|| css(scrollBar, 'translateY', -translateY*scale);
}
})
接下来的完整的代码
可以自己去尝试下
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport"
content="width=device-width,user-scalable=no,initial-scale=1.0">
<title>Title</title>
<style>
body {
margin: 0;
} body, html {
height: 100%;
overflow: hidden;
position: relative;
} header {
height: 40px;
font-size: 20px;
line-height: 40px;
text-align: center;
background: #000;
color: #fff;
width: 100%;
} footer {
height: 40px;
line-height: 40px;
text-align: center;
position: absolute;
bottom: 0;
left: 0;
right: 0;
background: #000;
color: white;
} #wrap {
position: absolute;
left: 0;
right: 0;
bottom: 40px;
top: 40px;
overflow: hidden;
} #list {
margin: 0;
padding: 0;
list-style: none;
} #list li {
height: 30px;
border-bottom: 1px solid #000;
line-height: 30px;
text-indent: 20px;
font-size: 16px;
}
</style>
</head>
<body>
<header id="header">测试滑屏动画</header>
<section id="wrap">
<ul id="list"></ul>
</section>
<footer id="footer">慢慢的干活,还是很不错</footer>
<script src="m.Tween.js"></script>
<script>
/*
* 缓冲动画
* 获取最后一次速度=位移/时间
*
* */
document.addEventListener('touchstart', function (ev) {
ev.preventDefault();
})
function setListInner() {
var list = document.querySelector('#list');
var inner = '';
for (var i = 0; i < 100; i++) {
inner += '<li>这是第' + i + '个li</li>'
}
list.innerHTML = inner
}
window.onload = function () {
setListInner();
var wrap = document.querySelector('#wrap');
mScroll({
el: wrap,
offBar : false,
start : function(e){ },
move : function(e){ },
end:function(e){ },
over:function(e){ }
})
}; //添加父级
function mScroll(init){
if(!init.el){
return;
} var inner = init.el.children[0];
var scrollBar = document.createElement('div'); var startPoint = 0;
var startEl = 0;
var lastDis = 0; //最后一次距离
var lastY = 0; //上一次距离
var lastTime = 0;
var lastTimeDis = 0;
var maxTranslate = init.el.clientHeight - inner.offsetHeight;
var scale = init.el.clientHeight / inner.offsetHeight; inner.style.minHeight = '100%'; if(!init.offBar){
scrollBar.style.cssText = 'width:6px;background:rgba(0,0,0,.5);' +
'position:absolute;right:0;top:0;border-radius:3px;opacity:0;transition:opacity .3s';
init.el.appendChild(scrollBar);
} //设置动画
css(inner, 'translateZ', 0.01); inner.addEventListener('touchstart', function (e) {
clearInterval(inner.time);
//预留后面高度被改变
maxTranslate = init.el.clientHeight - inner.offsetHeight;
//内容太少
if(!init.offBar){
if(maxTranslate >= 0){
scrollBar.style.display = 'none'
}else{
scrollBar.style.display = 'block' }
scale = init.el.clientHeight / inner.offsetHeight;
scrollBar.style.height = init.el.clientHeight * scale+'px';
} startPoint = e.changedTouches[0].pageY;
startEl = css(inner, 'translateY'); //获得点击下去的translateY 的值
lastY = startEl; //赋值每一次开始的位置
lastTimeDis = lastDis = 0;
lastTime = new Date().getTime(); (init.offBar)||(scrollBar.style.opacity = 1);
});
inner.addEventListener('touchmove', function (e) { var nowPoint = e.changedTouches[0].pageY;
var dis = nowPoint - startPoint;
var translateY = dis + startEl;
var nowTime = new Date().getTime();
css(inner, 'translateY', translateY);
(init.offBar)||css(scrollBar, 'translateY', -translateY*scale); lastDis = translateY - lastY;
lastY = translateY;
lastTimeDis = nowTime - lastTime;
lastTime = nowTime; });
inner.addEventListener('touchend', function (e) {
var type = 'easeOut';
var speed = Math.round(lastDis / lastTimeDis * 10);
speed = lastTimeDis <= 0 ? 0 : speed;
var target = Math.round(speed * 30 + css(inner, 'translateY'));//缓冲距离 if (target > 0) {
target = 0;
type = 'backOut'
} else if (target < maxTranslate) {
target = maxTranslate;
type = 'backOut'
} MTween({
el: inner,
target: {
translateY: target
},
time: Math.round(Math.abs(target - css(inner, 'translateY')) * 1.5),
type: type,
callBack: function () {
(init.offBar)|| (scrollBar.style.opacity = 0);
},
callIn: function () {
var translateY = css(inner, 'translateY');
(init.offBar)|| css(scrollBar, 'translateY', -translateY*scale);
}
}) }) } </script>
</body>
</html>