继上一篇介绍ue4打开web url窗口,这篇就来介绍下怎么访问php接口。

要做的两步:

1.c++自己写个接受请求的方法

f Post lhc-URL Request就是自定义的c++方法,

/**###lhc
* 增加一个参数,接收一个FString,该参数的意义是:用URL的途径向php webservice发送数据,该数据的格式是key=value&key=value....
*
* @param WorldContextObject
* @param url
*
*/
void UJsonFieldData::PostRequest_lhc(UObject* WorldContextObject, const FString pm_lhcDataconst, const FString& url)
{
/*FString outStr;
TSharedRef<TJsonWriter<TCHAR>> JsonWriter = TJsonWriterFactory<TCHAR>::Create(&outStr); // Start writing the response
WriteObject(JsonWriter, "", new FJsonValueObject(lhc_jsonData));
JsonWriter->Close(); // Log the post data for the user (OPTIONAL)
UE_LOG(LogTemp, Warning, TEXT("Post data: %s"), *outStr);*/ // Create the post request with the generated data
TSharedRef< IHttpRequest > HttpRequest = FHttpModule::Get().CreateRequest();
HttpRequest->SetVerb("POST");
HttpRequest->SetURL(CreateURL(url)); //###lhc 因为目前不知道php webservice取得JSON数据的代码怎么写,而且目前php service也没有必须获得客户端JSON数据(一个对象结构)的需求,
//因此,暂时先通过URL的方式发送数据,用Key=value的形式,每组Key=Value之间用&分隔,如:name=a1&password=q1
//HttpRequest->SetHeader("Content-Type", "application/json");
HttpRequest->SetHeader("Content-Type", "application/x-www-form-urlencoded"); //###lhctmp
//HttpRequest->SetContentAsString(outStr);
//FString siwe = "name=a1&password=q1";
HttpRequest->SetContentAsString(pm_lhcDataconst); HttpRequest->OnProcessRequestComplete().BindUObject(this, &UJsonFieldData::OnReady); // Execute the request
HttpRequest->ProcessRequest();
}

  

2.按钮event

ue4访问php接口-LMLPHP

05-11 19:40