namespace Test22
{
partial class Form1
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null; /// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
} #region Windows 窗体设计器生成的代码 /// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
this.SuspendLayout();
//
// numericUpDown1
//
this.numericUpDown1.DecimalPlaces = ;//属性里对应!!!!!
this.numericUpDown1.Location = new System.Drawing.Point(, );
this.numericUpDown1.Name = "numericUpDown1";
this.numericUpDown1.Size = new System.Drawing.Size(, );
this.numericUpDown1.TabIndex = ;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(, );
this.Controls.Add(this.numericUpDown1);
this.Name = "Form1";
this.Text = "Form1";
this.Load += new System.EventHandler(this.Form1_Load);
((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
this.ResumeLayout(false); } #endregion private System.Windows.Forms.NumericUpDown numericUpDown1;
}
}
控件中小数点位数和InitializeComponent()里面的代码相呼应,而下面的代码又设置了2,所以覆盖掉了,代码和运行结果如下:
using System;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace Test22
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
numericUpDown1.Maximum = ;
numericUpDown1.Minimum = ;
numericUpDown1.DecimalPlaces = ;
}
}
}