思路:将飞机看成不动的,然后枚举时间看点是否在多边形内部。
#include<bits/stdc++.h>
#define LL long long
#define fi first
#define se second
#define mk make_pair
#define PII pair<int, int>
#define PLI pair<LL, int>
#define ull unsigned long long
using namespace std; const int N = + ;
const int inf = 0x3f3f3f3f;
const LL INF = 0x3f3f3f3f3f3f3f3f;
const int mod = 1e9 + ;
const double eps = 1e-; struct Point {
double x, y;
Point(double x = , double y = ) : x(x), y(y) { } };
typedef Point Vector;
int dcmp(double x) {
if(fabs(x) < eps) return ;
else return x < ? - : ;
}
Point operator + (Vector A, Vector B) {return Point(A.x + B.x, A.y + B.y);}
Point operator - (Vector A, Vector B) {return Point(A.x - B.x, A.y - B.y);}
Point operator * (Vector A, double p) {return Point(A.x * p, A.y * p);}
Point operator / (Vector A, double p) {return Point(A.x / p, A.y / p);}
bool operator < (const Vector &A, const Vector &B) {return A.y < B.y || (A.y == B.y && A.x < B.x);}
bool operator == (const Vector &A, const Point &B) {return dcmp(A.x - B.x) == && dcmp(A.y - B.y) == ;}
double Dot(Vector A, Vector B) {return A.x * B.x + A.y * B.y;}
double Length(Vector A) {return sqrt(Dot(A, A));}
double Angle(Vector A, Vector B) {return acos(Dot(A, B) / Length(A) / Length(B));}
double Cross(Vector A, Vector B) {return A.x * B.y - A.y * B.x;}
double Area2(Point A, Point B, Point C) {return Cross(B - A, C - A);} double v, b, g;
Point p[N];
int n; bool isPointOnSegment(const Point &p, const Point &a1, const Point &a2)
{
if(dcmp(Cross(a1-p,a2-p))) return ;
else if(dcmp(p.x-min(a1.x,a2.x))>=&&dcmp(p.x-max(a1.x,a2.x))<=
&&dcmp(p.y-min(a1.y,a2.y))>=&&dcmp(p.y-max(a1.y,a2.y))<=) return ;
else return ;
} int isPointInPolygon(Point p, Point *poly, int n) {
int wn = ;
for(int i = ; i < n; i++) {
if(isPointOnSegment(p, poly[i], poly[(i+)%n])) return -; //在边界上
int k = dcmp(Cross(poly[(i+)%n]-poly[i], p-poly[i]));
int d1 = dcmp(poly[i].y-p.y);
int d2 = dcmp(poly[(i+)%n].y-p.y);
if(k> && d1<= && d2>) wn++;
if(k< && d2<= && d1>) wn--;
}
if(wn != ) return ; //内部
return ; //外部
} bool check(double t) {
Point pos = Point(-v*t, 0.5*-g*t*t + b*t);
if(isPointInPolygon(pos, p, n) == ) return true;
return false;
} int main() {
while(scanf("%lf%lf%lf", &v, &b, &g) != EOF) {
if(v < eps && b < eps && g < eps) break;
scanf("%d", &n);
for(int i = ; i < n; i++)
scanf("%lf%lf", &p[i].x, &p[i].y);
double ans = -;
for(double t = ; t <= ; t += 0.001) {
if(check(t)) {
ans = t;
break;
}
}
if(ans < ) puts("Miss!");
else printf("%.2f\n", ans);
}
return ;
} /*
ŝ
*/