1、netty3是nio的封装版本。在使用上面比nio的直接使用更好。nio简单使用都是单线程的方式(比如:一个服务员服务很多客户),但是netty3的方式不一样的是,引入线程池的方式来实现服务的通信(比如:不同的服务员服务不同的客户群体一样)。netty3将入口和实现分成两个线程池。入口:boss,实现:work。实现过程就是当一个客户端进入过后,boss线程池分配一个线程来接待客户,而通过boss来分配具体的服务人work来服务这位客户。
2、netty3的使用是在nio的基础上加入线程池的概念进行实现的,后面我会单独讲一个netty3的源码实现过程。
3、这里写了一点netty3的实现过程。
1)服务端:server和serverHandler
import org.jboss.netty.bootstrap.ServerBootstrap;
import org.jboss.netty.channel.ChannelPipeline;
import org.jboss.netty.channel.ChannelPipelineFactory;
import org.jboss.netty.channel.Channels;
import org.jboss.netty.channel.socket.nio.NioServerSocketChannelFactory;
import org.jboss.netty.handler.codec.string.StringDecoder;
import org.jboss.netty.handler.codec.string.StringEncoder; import java.net.InetSocketAddress;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors; public class Server { public static void main(String[] args) { //声明服务类
ServerBootstrap serverBootstrap = new ServerBootstrap(); //设定线程池
ExecutorService boss = Executors.newCachedThreadPool();
ExecutorService work = Executors.newCachedThreadPool(); //设置工厂
serverBootstrap.setFactory(new NioServerSocketChannelFactory(boss,work)); //设置管道流
serverBootstrap.setPipelineFactory(new ChannelPipelineFactory() {
@Override
public ChannelPipeline getPipeline() throws Exception {
ChannelPipeline channelPipeline = Channels.pipeline();
//添加处理方式
channelPipeline.addLast("decode",new StringDecoder());
channelPipeline.addLast("encode",new StringEncoder());
channelPipeline.addLast("server",new ServerHandler());
return channelPipeline;
}
}); //设置端口
serverBootstrap.bind(new InetSocketAddress(9000));
}
}
备注:具体的数据处理交给ServerHandler
import org.jboss.netty.channel.*; public class ServerHandler extends SimpleChannelHandler { @Override
public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) throws Exception {
System.out.println("client:"+e.getMessage());
ctx.getChannel().write(e.getMessage());
super.messageReceived(ctx, e);
} @Override
public void exceptionCaught(ChannelHandlerContext ctx, ExceptionEvent e) throws Exception {
super.exceptionCaught(ctx, e);
} @Override
public void channelConnected(ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
super.channelConnected(ctx, e);
} @Override
public void channelDisconnected(ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
super.channelDisconnected(ctx, e);
} @Override
public void channelClosed(ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
super.channelClosed(ctx, e);
}
}
2)客户端:client和clientHandler
import org.jboss.netty.bootstrap.ClientBootstrap;
import org.jboss.netty.channel.*;
import org.jboss.netty.channel.socket.nio.NioClientSocketChannelFactory;
import org.jboss.netty.handler.codec.string.StringDecoder;
import org.jboss.netty.handler.codec.string.StringEncoder; import java.net.InetSocketAddress;
import java.util.Scanner;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors; public class Client { public static void main(String[] args) { //声明客户端
ClientBootstrap clientBootstrap = new ClientBootstrap(); //设置线程池
ExecutorService boss = Executors.newCachedThreadPool();
ExecutorService work = Executors.newCachedThreadPool(); //设置线程池工厂
clientBootstrap.setFactory(new NioClientSocketChannelFactory(boss,work)); //设置管道工厂
clientBootstrap.setPipelineFactory(new ChannelPipelineFactory() {
@Override
public ChannelPipeline getPipeline() throws Exception {
ChannelPipeline channelPipeline = Channels.pipeline();
channelPipeline.addLast("decode",new StringDecoder());
channelPipeline.addLast("encode",new StringEncoder());
channelPipeline.addLast("client",new ClientHandler());
return channelPipeline;
}
}); //连接服务器
ChannelFuture channelFuture = clientBootstrap.connect(new InetSocketAddress("localhost", 9000));
//获取通道
Channel channel = channelFuture.getChannel();
//写入数据
Scanner scanner = new Scanner(System.in);
while (true) {
channel.write(scanner.next());
}
}
}
备注:处理的方式基本上和服务端一样
import org.jboss.netty.channel.*; public class ClientHandler extends SimpleChannelHandler { @Override
public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) throws Exception {
System.out.println("server:"+e.getMessage());
super.messageReceived(ctx, e);
} @Override
public void exceptionCaught(ChannelHandlerContext ctx, ExceptionEvent e) throws Exception {
super.exceptionCaught(ctx, e);
} @Override
public void channelConnected(ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
super.channelConnected(ctx, e);
} @Override
public void channelDisconnected(ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
super.channelDisconnected(ctx, e);
} @Override
public void channelClosed(ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
super.channelClosed(ctx, e);
}
}
4、这里讲的是netty3的应用过程,应用线程池来实现具体的工作。这样在效率和时间上面都会得到很大的改善