Overall algorithm – bunny

Timer 插入位置:

FFAnalyzer::SeqPrint()

{

………

for (int l = 0; l < layer_size; l++)
{
    /*
    * Nl: number of dual verts in current layer
    * h : head for printing queue of the layer
    * t : tail for printing queue of the layer
    */
    layer_search.Reset();
    layer_search.Start();

int Nl = layers_[l].size();
    int h = print_queue_.size();
    int t;
    if (l == 0)
    {
        t = Nl;
    }
    else
    {
        t = h + Nl;
    }

if (h == t)
    {
        continue;
    }

/* max_z_ and min_z_ in current layer */
    min_z_ = 1e20;
    max_z_ = -min_z_;
    for (int i = 0; i < Nl; i++)
    {
        WF_edge *e = layers_[l][i];
        point u = e->pvert_->Position();
        point v = e->ppair_->pvert_->Position();
        min_z_ = min(min_z_, (double)min(u.z(), v.z()));
        max_z_ = max(max_z_, (double)max(u.z(), v.z()));
    }

if (!GenerateSeq(l, h, t))
    {
        fprintf(stderr,
            "All possible start edge at layer %d has been tried but no feasible sequence is obtained.\n",
            l + 1
            );
        bSuccess = false;
        break;
    }

layer_search.Stop();
   
    string str = std::to_string(l) + ":";
    const char *msg = str.c_str();
    char* cstr = new char[str.length() + 1];
    strcpy(cstr, msg);

layer_search.Print(cstr);
    printf("layer size: %d\n", Nl);
    printf("layer %d finished\n", l);
    printf("--------------\n");
}

……..

}

bool FFAnalyzer::GenerateSeq(int l, int h, int t)
{
    Timer ind_search;

ind_search.Reset();
    ind_search.Start();

/* last edge */
    assert(h != 0);                        // there must be pillars
    WF_edge *ei = print_queue_[h - 1];

if (debug_)
    {
        fprintf(stderr, "-----------------------------------\n");
        fprintf(stderr, "Searching edge #%d in layer %d, head %d, tail %d\n",
            ei->ID() / 2, l + 1, h, t);
    }

/* exit */
    if (h == t)
    {
        return true;
    }

/* next choice */
    multimap<double, WF_edge*> choice;
    multimap<double, WF_edge*>::iterator it;

/* next edge in current layer */
    int Nl = layers_[l].size();

for (int j = 0; j < Nl; j++)
    {
        WF_edge *ej = layers_[l][j];
        /* cost weight */
        double cost = GenerateCost(ei, ej);
        if (cost != -1)
        {
            choice.insert(pair<double, WF_edge*>(cost, ej));
        }
    }

ind_search.Stop();
    ind_search.Print("Single strut: ");

/* ranked by weight */
    for (it = choice.begin(); it != choice.end(); it++)
    {
        WF_edge *ej = it->second;
        print_queue_.push_back(ej);

/* update printed subgraph */
        UpdateStructure(ej);

/* update collision */
        vector<vector<lld>> tmp_angle(3);
        UpdateStateMap(ej, tmp_angle);

if (debug_)
        {
            fprintf(stderr, "Choose edge #%d in with cost %lf\n\n", ej->ID() / 2, it->first);
        }

if (GenerateSeq(l, h + 1, t))
        {
            return true;
        }

RecoverStateMap(ej, tmp_angle);
        RecoverStructure(ej);
        print_queue_.pop_back();
    }

return false;
}

05-11 17:44