<!DOCTYPE html>
<html>
<head lang="en">
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width,initial-scale=1.0">
<title></title>
<style>
body{
text-align:center;
}
#canvas{
border:1px solid #ccc;
}
</style>
</head>
<body>
<canvas id="canvas" width="1300" height="600"></canvas>
<script src="js/digit.js" type="text/javascript"></script>
<!--<script src="http://google.github.io/traceur-compiler/bin/traceur.js" type="text/javascript"></script>-->
<!--<script src="http://google.github.io/traceur-compiler/src/bootstrap.js" type="text/javascript"></script>-->
<script src="js/traceur.js"></script>
<script src="js/bootstrap.js"></script>
<script type="module">
class clock{
constructor(id,nowDate,x,y,r){
this.canvas=document.getElementById(id);
this.context=this.canvas.getContext("2d");
this.x= x;
this.y=y;
this.R=r;
this.balls=[];
this.colors=["#008000","#FF6600","#f92672","#e67e22","#960050","#aaffaa","#ae81ff","#a3dbec","#c7254e","#00A000"];
this.hours= 0;
this.minutes= 0;
this.seconds= 0;
this.lastSeconds= nowDate.getSeconds();
this.lastMinutes= nowDate.getMinutes();
this.lastHours=nowDate.getHours();
} init() {
let nowDate = new Date();
this.hours = nowDate.getHours();
this.minutes = nowDate.getMinutes();
this.seconds = nowDate.getSeconds();
this.update();
this.time();
} time() {
if (this.seconds != this.lastSeconds) {
if (parseInt(this.seconds / 10) != parseInt(this.lastSeconds / 10)) {
this.addBalls(this.x + 79 * (this.R + 1), this.y, parseInt(this.seconds / 10));
}
if (parseInt(this.seconds % 10) != parseInt(this.lastSeconds % 10)) {
this.addBalls(this.x + 96 * (this.R + 1), this.y, parseInt(this.seconds % 10));
}
this.lastSeconds = this.seconds;
}
if (this.minutes != this.lastMinutes) {
if (parseInt(this.minutes / 10) != parseInt(this.lastMinutes / 10)) {
this.addBalls(this.x + 38 * (this.R + 1), this.y, parseInt(this.minutes / 10));
}
if (parseInt(this.minutes % 10) != parseInt(this.lastMinutes % 10)) {
this.addBalls(this.x + 55 * (this.R + 1), this.y, parseInt(this.minutes % 10));
}
this.lastMinutes = this.minutes;
}
if (this.hours != this.lastHours) {
if (parseInt(this.hours / 10) != parseInt(this.lastHours / 10)) {
this.addBalls(this.x, this.y, parseInt(this.hours / 10));
}
if (parseInt(this.hours % 10) != parseInt(this.lastHours % 10)) {
this.addBalls(this.x + 15 * (this.R + 1), this.y, parseInt(this.hours % 10));
}
this.lastHours =this.hours;
} this.updateBall();
this.clearBall();
} update(){
this.context.clearRect(0,0,this.canvas.width,this.canvas.height); this.drawArc(this.x,this.y,parseInt(this.hours/10));
this.drawArc(this.x+15*(this.R+1),this.y,this.hours%10);
this.drawArc(this.x+29*(this.R+1),this.y,10);
this.drawArc(this.x+38*(this.R+1),this.y,parseInt(this.minutes/10));
this.drawArc(this.x+55*(this.R+1),this.y,this.minutes%10);
this.drawArc(this.x+70*(this.R+1),this.y,10); this.drawArc(this.x+79*(this.R+1),this.y,parseInt(this.seconds/10));
this.drawArc(this.x+96*(this.R+1),this.y,this.seconds%10); for(let i= 0;i<this.balls.length;i++) {
this.context.beginPath();
this.context.arc(this.balls[i].x, this.balls[i].y, this.R, 0, 2 * Math.PI, true);
this.context.fillStyle = this.balls[i].color;
this.context.closePath();
this.context.fill();
}
} drawArc(sx,sy,num){
for(let i=0;i<digit[num].length;i++){
for(let j=0;j<digit[num][i].length;j++) {
if (digit[num][i][j] == 1) {
let centerX = sx + j * 2 * (this.R + 1) + (this.R + 1);
let centerY = sy + i * 2 * (this.R + 1) + (this.R + 1);
this.context.beginPath();
this.context.arc(centerX, centerY, this.R, 0, 2 * Math.PI, true);
this.context.fillStyle = "#445588";
this.context.closePath();
this.context.fill();
}
}
}
} addBalls(sx,sy,num){
for(let i=0;i<digit[num].length;i++){
for(let j=0;j<digit[num][i].length;j++) {
if (digit[num][i][j] == 1) {
var centerX = sx + j * 2 * (this.R + 1) + (this.R + 1);
var centerY = sy + i * 2 * (this.R + 1) + (this.R + 1);
var ball = {
x: centerX,
y: centerY,
g: 3.5 + Math.random(),
vx: Math.pow(-1, Math.ceil(Math.random() * 1000)) * 4,
vy: -2,
color: this.colors[Math.floor(Math.random() * this.colors.length)]
};
this.balls.push(ball);
}
}
}
} updateBall(){
for(let i= 0;i<this.balls.length;i++) {
this.balls[i].x+=this.balls[i].vx;
this.balls[i].y+=this.balls[i].vy;
this.balls[i].vy+=this.balls[i].g;
if(this.balls[i].y>=this.canvas.height-this.R) {
this.balls[i].y = this.canvas.height - this.R;
this.balls[i].vy = -this.balls[i].vy * 0.75;
}
}
} clearBall() {
let cnt = 0;
for (let i = 0; i < this.balls.length; i++) {
if (this.balls[i].x + this.R > 0 && this.balls[i].x - this.R < this.canvas.width) {
this.balls[cnt++] = this.balls[i];
}
}
while (this.balls.length > cnt) {
this.balls.pop();
}
}
} var clock1=new clock("canvas",new Date(),250,100,5);
clock1.init();
setInterval(function(){
clock1.init();
},50);
</script>
</body>
</html>