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背水一战 Windows 10 (67) - 控件(控件基类): DependencyObject - CoreDispatcher, 依赖属性的设置与获取, 依赖属性的变化回调

作者:webabcd

介绍
背水一战 Windows 10 之 控件(控件基类 - DependencyObject)

  • CoreDispatcher
  • 依赖属性的设置与获取
  • 依赖属性的变化回调

示例
1、演示 CoreDispatcher 的应用
Controls/BaseControl/DependencyObjectDemo/CoreDispatcherDemo.xaml

<Page
x:Class="Windows10.Controls.BaseControl.DependencyObjectDemo.CoreDispatcherDemo"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:Windows10.Controls.BaseControl.DependencyObjectDemo"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"> <Grid Background="Transparent">
<StackPanel Margin="10 0 10 10"> <TextBlock Name="lblMsg1" Margin="5" /> <TextBlock Name="lblMsg2" Margin="5" /> <TextBlock Name="lblMsg3" Margin="5" /> </StackPanel>
</Grid>
</Page>

Controls/BaseControl/DependencyObjectDemo/CoreDispatcherDemo.xaml.cs

/*
* DependencyObject - 依赖对象(可以在 DependencyObject 上定义 DependencyProperty)
* Dispatcher - 获取 CoreDispatcher 对象
*
*
* CoreDispatcher - 核心调度器
* CurrentPriority - 获取或设置当前任务的优先级(CoreDispatcherPriority 枚举)
* HasThreadAccess - 获取一个值,用于说明当前线程是否可更新此 CoreDispatcher 线程上的 UI
* RunAsync(), RunIdleAsync(), TryRunAsync(), TryRunIdleAsync() - 在此 CoreDispatcher 线程上使用指定的优先级执行指定的方法(一般用于更新 CoreDispatcher 线程上的 UI)
* ShouldYield() - 用于获知当前任务队列中是否存在更高优先级的任务,或指定的优先级及其以上的任务
* AcceleratorKeyActivated - 有按键操作时触发的事件(针对 UIElement 的键盘事件监听请参见:/Controls/BaseControl/UIElementDemo/KeyDemo.xaml)
*
* CoreDispatcherPriority - 任务优先级枚举(High, Normal, Low, Idle)
*
* 在 UWP 中优先级从高到低的排序如下
* 1、本地代码中的 SendMessage
* 2、CoreDispatcherPriority.High
* 3、CoreDispatcherPriority.Normal
* 4、所有设备输入消息
* 5、CoreDispatcherPriority.Low
* 6、CoreDispatcherPriority.Idle(一般用于后台任务)
*
*
* 本例用于演示 DependencyObject 的 Dispatcher(CoreDispatcher 类型) 的应用
*/ using System;
using System.Threading;
using Windows.UI.Core;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls; namespace Windows10.Controls.BaseControl.DependencyObjectDemo
{
public sealed partial class CoreDispatcherDemo : Page
{
public CoreDispatcherDemo()
{
this.InitializeComponent(); this.Loaded += CoreDispatcherDemo_Loaded; // 监听按键事件
Window.Current.CoreWindow.Dispatcher.AcceleratorKeyActivated += Dispatcher_AcceleratorKeyActivated;
} private void CoreDispatcherDemo_Loaded(object sender, RoutedEventArgs e)
{
Timer timer = new Timer((p) =>
{
// 当前线程是否可修改 CoreDispatcher 上的 UI
if (base.Dispatcher.HasThreadAccess)
{
lblMsg1.Text = "相同线程 " + DateTime.Now.ToString("mm:ss");
}
else
{
// 非 UI 线程通过 CoreDispatcher 更新 UI
var ignored = base.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
lblMsg1.Text = "不同线程 " + DateTime.Now.ToString("mm:ss");
});
}
}, null, TimeSpan.Zero, TimeSpan.FromSeconds()); DispatcherTimer dTimer = new DispatcherTimer();
dTimer.Interval = TimeSpan.FromSeconds();
dTimer.Tick += (x, y) =>
{
// 当前线程是否可修改 Dispatcher 上的 UI
if (base.Dispatcher.HasThreadAccess)
{
lblMsg2.Text = "相同线程 " + DateTime.Now.ToString("mm:ss");
}
else
{
// 非 UI 线程通过 CoreDispatcher 更新 UI
var ignored = base.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
lblMsg2.Text = "不同线程 " + DateTime.Now.ToString("mm:ss");
});
}
};
dTimer.Start();
} private void Dispatcher_AcceleratorKeyActivated(CoreDispatcher sender, AcceleratorKeyEventArgs args)
{
/*
* AcceleratorKeyEventArgs - 按键事件参数
* EventType - 事件类型(比如 KeyDown, KeyUp 之类的,详细参见 CoreAcceleratorKeyEventType 枚举)
* VirtualKey - 按键枚举(比如 A, B, C, D, LeftControl 之类的,详细参见 VirtualKey 枚举)
* KeyStatus - 按键的状态(一个 CorePhysicalKeyStatus 类型的对象,有好多字段,详细参见文档)
*/ lblMsg3.Text += $"EventType:{args.EventType}, VirtualKey:{args.VirtualKey}, IsExtendedKey:{args.KeyStatus.IsExtendedKey}, IsKeyReleased:{args.KeyStatus.IsKeyReleased}, IsMenuKeyDown:{args.KeyStatus.IsMenuKeyDown}, RepeatCount:{args.KeyStatus.RepeatCount}, ScanCode:{args.KeyStatus.ScanCode}, WasKeyDown:{args.KeyStatus.WasKeyDown}";
lblMsg3.Text += Environment.NewLine; // 屏蔽系统对按键的处理
args.Handled = true;
}
}
}

2、演示依赖属性的设置与获取
Controls/BaseControl/DependencyObjectDemo/DependencyPropertyDemo.xaml

    <Page
x:Class="Windows10.Controls.BaseControl.DependencyObjectDemo.DependencyPropertyDemo"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:Windows10.Controls.BaseControl.DependencyObjectDemo"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"> <Grid Background="Transparent">
<StackPanel Margin="10 0 10 10"> <Rectangle Name="rect1" Height="50" Fill="Red" HorizontalAlignment="Left" Margin="5" /> <Rectangle Name="rect2" Height="50" Fill="Red" HorizontalAlignment="Left" Margin="5" /> <Rectangle Name="rect3" Height="50" Fill="Red" HorizontalAlignment="Left" Margin="5" /> <Rectangle Name="rect4" Width="400" Height="50" Fill="Red" Margin="5" /> <Button Name="button" Content="点我" Click="button_Click" Margin="5" /> <TextBlock Name="lblMsg" Margin="5" /> </StackPanel>
</Grid>
</Page>

Controls/BaseControl/DependencyObjectDemo/DependencyPropertyDemo.xaml.cs

/*
* DependencyObject - 依赖对象(可以在 DependencyObject 上定义 DependencyProperty)
* SetValue(DependencyProperty dp, object value) - 设置依赖属性的值
* ClearValue(DependencyProperty dp) - 清除依赖属性的值
* GetValue(DependencyProperty dp) - 获取依赖属性的当前值
* GetAnimationBaseValue(DependencyProperty dp) - 获取依赖属性的基值
* ReadLocalValue(DependencyProperty dp) - 获取依赖属性的本地值
*
*
* 本例用于演示 DependencyObject 的依赖属性的设置与获取
*/ using System;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Media.Animation;
using Windows.UI.Xaml.Shapes; namespace Windows10.Controls.BaseControl.DependencyObjectDemo
{
public sealed partial class DependencyPropertyDemo : Page
{
public DependencyPropertyDemo()
{
this.InitializeComponent(); this.Loaded += DependencyPropertyDemo_Loaded;
} private void DependencyPropertyDemo_Loaded(object sender, RoutedEventArgs e)
{
// 直接设置依赖属性(rect1.Width = 400; 其实调用的就是这个)
rect1.SetValue(FrameworkElement.WidthProperty, ); // 直接设置依赖属性
rect2.SetValue(FrameworkElement.WidthProperty, );
// 通过动画的方式修改依赖属性的值
SetRectWidth(rect2); // 通过 Style 的方式设置依赖属性
Style style = new Style();
style.TargetType = typeof(Rectangle);
Setter setter = new Setter();
setter.Property = Rectangle.WidthProperty;
setter.Value = ;
style.Setters.Add(setter);
rect3.Style = style;
// 通过动画的方式修改依赖属性的值
SetRectWidth(rect3); // 清除依赖属性的值
rect4.ClearValue(FrameworkElement.WidthProperty);
} private void button_Click(object sender, RoutedEventArgs e)
{
DependencyProperty dp = FrameworkElement.WidthProperty; // 通过 SetValue 设置依赖属性后,再通过 GetValue, GetAnimationBaseValue, ReadLocalValue 取出的值和设置的值都是一样的
lblMsg.Text = $"rect1 GetValue:{rect1.GetValue(dp)}, GetAnimationBaseValue:{rect1.GetAnimationBaseValue(dp)}, ReadLocalValue:{rect1.ReadLocalValue(dp)}";
lblMsg.Text += Environment.NewLine; // 通过 SetValue 设置依赖属性后,再通过动画的方式修改其值
// GetValue - 获取当前值
// GetAnimationBaseValue - 获取基值,也就是动画之前的值
// ReadLocalValue - 获取本地值,即通过 SetValue 或者资源或者绑定设置的值
lblMsg.Text += $"rect2 GetValue:{rect2.GetValue(dp)}, GetAnimationBaseValue:{rect2.GetAnimationBaseValue(dp)}, ReadLocalValue:{rect2.ReadLocalValue(dp)}";
lblMsg.Text += Environment.NewLine; // 通过 Style 设置依赖属性后,再通过动画的方式修改其值
// GetValue - 获取当前值
// GetAnimationBaseValue - 获取基值,也就是动画之前的值
// ReadLocalValue - 获取本地值,即通过 SetValue 或者资源或者绑定设置的值(如果是通过其他方式,比如 Style 方式设置的值,则无本地值)
lblMsg.Text += $"rect3 GetValue:{rect3.GetValue(dp)}, GetAnimationBaseValue:{rect3.GetAnimationBaseValue(dp)}, ReadLocalValue:{rect3.ReadLocalValue(dp)}";
lblMsg.Text += Environment.NewLine; // 通过 ClearValue 清除了依赖属性的值,则再通过 GetValue, GetAnimationBaseValue, ReadLocalValue 均无法获取到值
lblMsg.Text += $"rect4 GetValue:{rect4.GetValue(dp)}, GetAnimationBaseValue:{rect4.GetAnimationBaseValue(dp)}, ReadLocalValue:{rect4.ReadLocalValue(dp)}, ActualWidth:{rect4.ActualWidth}";
} private void SetRectWidth(Rectangle rect)
{
DoubleAnimation da = new DoubleAnimation();
da.EnableDependentAnimation = true;
da.BeginTime = TimeSpan.Zero;
da.To = ;
da.Duration = TimeSpan.FromSeconds();
Storyboard.SetTarget(da, rect);
Storyboard.SetTargetProperty(da, nameof(rect.Width)); Storyboard sb = new Storyboard();
sb.Children.Add(da);
sb.Begin();
}
}
}

3、演示如何监听依赖属性的变化
Controls/BaseControl/DependencyObjectDemo/RegisterPropertyChangedCallbackDemo.xaml

<Page
x:Class="Windows10.Controls.BaseControl.DependencyObjectDemo.RegisterPropertyChangedCallbackDemo"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:Windows10.Controls.BaseControl.DependencyObjectDemo"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"> <Grid Background="Transparent">
<Grid.Resources>
<BeginStoryboard x:Name="sb">
<Storyboard>
<DoubleAnimation
EnableDependentAnimation="True"
Storyboard.TargetName="rect1"
Storyboard.TargetProperty="Width"
From="0"
To="200"
Duration="0:0:3">
</DoubleAnimation>
</Storyboard>
</BeginStoryboard>
</Grid.Resources> <StackPanel Margin="10 0 10 10"> <Rectangle Name="rect1" Height="50" Fill="Red" HorizontalAlignment="Left" Margin="5" /> <TextBlock Name="lblMsg" Margin="5" /> </StackPanel>
</Grid>
</Page>

Controls/BaseControl/DependencyObjectDemo/RegisterPropertyChangedCallbackDemo.xaml.cs

/*
* DependencyObject - 依赖对象(可以在 DependencyObject 上定义 DependencyProperty)
* RegisterPropertyChangedCallback() - 为指定的依赖属性注册一个变化回调
* UnregisterPropertyChangedCallback() - 取消 RegisterPropertyChangedCallback() 的注册
*
*
* 本例用于演示如何监听 DependencyObject 的依赖属性的变化
*/ using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
using Windows.UI.Xaml.Shapes; namespace Windows10.Controls.BaseControl.DependencyObjectDemo
{
public sealed partial class RegisterPropertyChangedCallbackDemo : Page
{
private long _token = -; public RegisterPropertyChangedCallbackDemo()
{
this.InitializeComponent();
} protected override void OnNavigatedTo(NavigationEventArgs e)
{
// 为 WidthProperty 注册一个变化回调(返回值是一个 token 用于取消注册用)
_token = rect1.RegisterPropertyChangedCallback(Rectangle.WidthProperty, WidthChanged); base.OnNavigatedTo(e);
} protected override void OnNavigatedFrom(NavigationEventArgs e)
{
// 为 WidthProperty 取消指定的变化回调(通过 token 来指定取消的是哪个变化回调)
rect1.UnregisterPropertyChangedCallback(Rectangle.WidthProperty, _token); base.OnNavigatedFrom(e);
} private void WidthChanged(DependencyObject sender, DependencyProperty prop)
{
double width = (double)sender.GetValue(prop); lblMsg.Text = $"width: {width}";
}
}
}

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05-07 15:25