使用ABPzero的朋友们都知道,User表中有Name和Surname两个字段,这两个字段对于国内的用户来说相当的不友好。

以及我们的一些系统中是不会涉及到EmailAddress字段。也就是说不会使用邮箱来进行注册的,那么我们怎么解决了。

首先感谢群友https://github.com/maliming 提供的思路。

  • 在abpzero中的AbpUser实体中Name和Surname、EmailAddress都是为必填。
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using Abp.Configuration;
using Abp.Domain.Entities;
using Abp.Domain.Entities.Auditing;
using Abp.Extensions; namespace Abp.Authorization.Users
{
/// <summary>
/// Represents a user.
/// </summary>
public abstract class AbpUser<TUser> : AbpUserBase, IFullAudited<TUser>, IPassivable
where TUser : AbpUser<TUser>
{
/// <summary>
/// UserName of the admin.
/// admin can not be deleted and UserName of the admin can not be changed.
/// </summary>
public const string AdminUserName = "admin"; /// <summary>
/// Maximum length of the <see cref="Name"/> property.
/// </summary>
public const int MaxNameLength = 32; /// <summary>
/// Maximum length of the <see cref="Surname"/> property.
/// </summary>
public const int MaxSurnameLength = 32; /// <summary>
/// Maximum length of the <see cref="Password"/> property.
/// </summary>
public const int MaxPasswordLength = 128; /// <summary>
/// Maximum length of the <see cref="Password"/> without hashed.
/// </summary>
public const int MaxPlainPasswordLength = 32; /// <summary>
/// Maximum length of the <see cref="EmailConfirmationCode"/> property.
/// </summary>
public const int MaxEmailConfirmationCodeLength = 328; /// <summary>
/// Maximum length of the <see cref="PasswordResetCode"/> property.
/// </summary>
public const int MaxPasswordResetCodeLength = 328; /// <summary>
/// Maximum length of the <see cref="AuthenticationSource"/> property.
/// </summary>
public const int MaxAuthenticationSourceLength = 64; /// <summary>
/// Authorization source name.
/// It's set to external authentication source name if created by an external source.
/// Default: null.
/// </summary>
[MaxLength(MaxAuthenticationSourceLength)]
public virtual string AuthenticationSource { get; set; } /// <summary>
/// Name of the user.
/// </summary>
[Required]
[StringLength(MaxNameLength)]
public virtual string Name { get; set; } /// <summary>
/// Surname of the user.
/// </summary>
[Required]
[StringLength(MaxSurnameLength)]
public virtual string Surname { get; set; } /// <summary>
/// Return full name (Name Surname )
/// </summary>
[NotMapped]
public virtual string FullName { get { return this.Name + " " + this.Surname; } } /// <summary>
/// Password of the user.
/// </summary>
[Required]
[StringLength(MaxPasswordLength)]
public virtual string Password { get; set; } /// <summary>
/// Is the <see cref="AbpUserBase.EmailAddress"/> confirmed.
/// </summary>
public virtual bool IsEmailConfirmed { get; set; } /// <summary>
/// Confirmation code for email.
/// </summary>
[StringLength(MaxEmailConfirmationCodeLength)]
public virtual string EmailConfirmationCode { get; set; } /// <summary>
/// Reset code for password.
/// It's not valid if it's null.
/// It's for one usage and must be set to null after reset.
/// </summary>
[StringLength(MaxPasswordResetCodeLength)]
public virtual string PasswordResetCode { get; set; } /// <summary>
/// Lockout end date.
/// </summary>
public virtual DateTime? LockoutEndDateUtc { get; set; } /// <summary>
/// Gets or sets the access failed count.
/// </summary>
public virtual int AccessFailedCount { get; set; } /// <summary>
/// Gets or sets the lockout enabled.
/// </summary>
public virtual bool IsLockoutEnabled { get; set; } /// <summary>
/// Gets or sets the phone number.
/// </summary>
public virtual string PhoneNumber {get; set; } /// <summary>
/// Is the <see cref="AbpUser{TUser}.PhoneNumber"/> confirmed.
/// </summary>
public virtual bool IsPhoneNumberConfirmed { get; set; } /// <summary>
/// Gets or sets the security stamp.
/// </summary>
public virtual string SecurityStamp { get; set; } /// <summary>
/// Is two factor auth enabled.
/// </summary>
public virtual bool IsTwoFactorEnabled { get; set; } /// <summary>
/// Is this user active?
/// If as user is not active, he/she can not use the application.
/// </summary>
public virtual bool IsActive { get; set; } /// <summary>
/// Login definitions for this user.
/// </summary>
[ForeignKey("UserId")]
public virtual ICollection<UserLogin> Logins { get; set; } /// <summary>
/// Roles of this user.
/// </summary>
[ForeignKey("UserId")]
public virtual ICollection<UserRole> Roles { get; set; } /// <summary>
/// Claims of this user.
/// </summary>
[ForeignKey("UserId")]
public virtual ICollection<UserClaim> Claims { get; set; } /// <summary>
/// Permission definitions for this user.
/// </summary>
[ForeignKey("UserId")]
public virtual ICollection<UserPermissionSetting> Permissions { get; set; } /// <summary>
/// Settings for this user.
/// </summary>
[ForeignKey("UserId")]
public virtual ICollection<Setting> Settings { get; set; } public virtual TUser DeleterUser { get; set; } public virtual TUser CreatorUser { get; set; } public virtual TUser LastModifierUser { get; set; } protected AbpUser()
{
IsActive = true;
IsLockoutEnabled = true;
SecurityStamp = SequentialGuidGenerator.Instance.Create().ToString();
} public virtual void SetNewPasswordResetCode()
{
PasswordResetCode = Guid.NewGuid().ToString("N").Truncate(MaxPasswordResetCodeLength);
} public virtual void SetNewEmailConfirmationCode()
{
EmailConfirmationCode = Guid.NewGuid().ToString("N").Truncate(MaxEmailConfirmationCodeLength);
} public override string ToString()
{
return string.Format("[User {0}] {1}", Id, UserName);
}
}
}

以上为ABPZERO源代码中的字段,我们怎么修改呢。

  • 修改User实体信息。

    打开我们项目中的User.cs实体。
public class User : AbpUser<User>
{
public const string DefaultPassword = "123qwe"; public static string CreateRandomPassword()
{
return Guid.NewGuid().ToString("N").Truncate(16);
} private new string Name { get; set; } private new string Surname { get; set; } [Required(AllowEmptyStrings = true)]
public override string EmailAddress { get; set; } public static User CreateTenantAdminUser(int tenantId, string emailAddress, string password)
{
return new User
{
TenantId = tenantId,
UserName = AdminUserName,
Name = AdminUserName,
Surname = AdminUserName,
EmailAddress = emailAddress,
Password = new PasswordHasher().HashPassword(password)
};
}
}

可以看到我将Name和SurName字段设置为private,这样设置之后,就有了值对象的感觉,EF在做实体验证的时候就不会对private的属性字段进行验证。

而Emailaddress因为涉及了很多的业务情况,我们不能将它设置为私有访问。

  • 修改DbContext

我们打开'CMSDbContext.cs',添加方法

        protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
base.OnModelCreating(modelBuilder); modelBuilder.Entity<User>().Ignore(a => a.Name);
modelBuilder.Entity<User>().Ignore(a => a.Surname); modelBuilder.Entity<User>().Property(a => a.EmailAddress).IsOptional();
// modelBuilder.Entity<User>().a => a.Name); }

覆盖方法‘OnModelCreating’,然后将Name和SurName设置为忽略。

然后将EmailAddress设置为可空。

  • 执行迁移

    然后执行迁移文件命令:"add-migration Remove_Name_SurName".

    然后再执行"update-database",生成的数据库中就不会有“Name”和“Surname”。
  • 到目前为止,Name和SurName就不影响功能使用和开发了。

EmailAddress实体字段修改

   CheckErrors(await _userManager.CreateAsync(user));

在userManager领域服务中的CreateAsync提供的方法中,检查了EmailAddress 所以我们要重写方法。

修改后的'UserManager.cs'

  public class UserManager : AbpUserManager<Role, User>
{
private readonly IUnitOfWorkManager _unitOfWorkManager; public UserManager(
UserStore userStore,
RoleManager roleManager,
IPermissionManager permissionManager,
IUnitOfWorkManager unitOfWorkManager,
ICacheManager cacheManager,
IRepository<OrganizationUnit, long> organizationUnitRepository,
IRepository<UserOrganizationUnit, long> userOrganizationUnitRepository,
IOrganizationUnitSettings organizationUnitSettings,
ILocalizationManager localizationManager,
ISettingManager settingManager,
IdentityEmailMessageService emailService,
IUserTokenProviderAccessor userTokenProviderAccessor, IUnitOfWorkManager unitOfWorkManager1)
: base(
userStore,
roleManager,
permissionManager,
unitOfWorkManager,
cacheManager,
organizationUnitRepository,
userOrganizationUnitRepository,
organizationUnitSettings,
localizationManager,
emailService,
settingManager,
userTokenProviderAccessor)
{
_unitOfWorkManager = unitOfWorkManager1;
} public override async Task<IdentityResult> CheckDuplicateUsernameOrEmailAddressAsync(long? expectedUserId, string userName, string emailAddress)
{
var user = (await FindByNameAsync(userName));
if (user != null && user.Id != expectedUserId)
{
return AbpIdentityResult.Failed(string.Format(L("Identity.DuplicateName"), userName));
} return IdentityResult.Success;
} private string L(string name)
{
return LocalizationManager.GetString(AbpZeroConsts.LocalizationSourceName, name);
} public override async Task<IdentityResult> CreateAsync(User user)
{
var result = await CheckDuplicateUsernameOrEmailAddressAsync(user.Id, user.UserName, user.EmailAddress);
if (!result.Succeeded)
{
return result;
} user.EmailAddress = string.Empty; var tenantId = GetCurrentTenantId();
if (tenantId.HasValue && !user.TenantId.HasValue)
{
user.TenantId = tenantId.Value;
} try
{
return await base.CreateAsync(user);
}
catch (Exception e)
{
Console.WriteLine(e);
throw;
} } private int? GetCurrentTenantId()
{
if (_unitOfWorkManager.Current != null)
{
return _unitOfWorkManager.Current.GetTenantId();
} return AbpSession.TenantId;
}
}

截止以上我们的功能EmailAddress功能就算正常了。

以下为旧文,大家可以自己对比观察。

使用ABPzero的朋友们都知道,User表中有Name和Surname两个字段,这两个字段对于国内的用户来说相当的不友好。

我们在尝试了很多的方法之后,发现无法完美将他们干掉。

所以尝试使用了一个比较不友好加流氓的方式来使用它。

如果你在使用的过程有更加美好的解决方案,可以提供给我们。

以及到https://github.com/aspnetboilerplate/module-zero/issues/337 这里提出方法。

开始流程:

首先到 "CMSDbContext.cs"中添加覆盖方法,找不到的如图所示:

ABPZero中的Name和SurName处理-LMLPHP

  protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
base.OnModelCreating(modelBuilder);
modelBuilder.Entity<User>().Ignore(a => a.Name);
modelBuilder.Entity<User>().Ignore(a => a.Surname); }

然后执行迁移文件命令:"add-migration Remove_Name_SurName".

然后再执行"update-database",生成的数据库中就不会有“Name”和“Surname”。

但是坑爹的地方就在这,我们在执行Insert(User)方法的时候还是会报错。对于这种情况。我深深的感觉到了无力(感觉身体被Kid掏空)。

没有其他办法,只能暴力解决。在方法中,默认添加Name和Surname的值,只是为了绕过Eentityframework的实体验证。。

如下图所示。

ABPZero中的Name和SurName处理-LMLPHP

这样绕过之后,发现可以正常的处理信息。

ABPZero中的Name和SurName处理-LMLPHP

User表中的Name和Surname也不在了。唯一不友好的地方就是坑爹。。

以上算是一个坑爹解决方法。

如果你有更加友好的解决方法。联系我。

05-07 11:14