DMatch

struct CV_EXPORTS_W_SIMPLE DMatch
{
CV_WRAP DMatch() : queryIdx(-), trainIdx(-), imgIdx(-), distance(FLT_MAX) {}//
CV_WRAP DMatch( int _queryIdx, int _trainIdx, float _distance ) :
queryIdx(_queryIdx), trainIdx(_trainIdx), imgIdx(-), distance(_distance) {}//
CV_WRAP DMatch( int _queryIdx, int _trainIdx, int _imgIdx, float _distance ) :
queryIdx(_queryIdx), trainIdx(_trainIdx), imgIdx(_imgIdx), distance(_distance) {}// CV_PROP_RW int queryIdx; // query descriptor index
CV_PROP_RW int trainIdx; // train descriptor index
CV_PROP_RW int imgIdx; // train image index CV_PROP_RW float distance; // less is better
bool operator<( const DMatch &m ) const
{
return distance < m.distance;
}
};

1、2、3不用说,是三个构造函数。

接着, 
int queryIdx –>是测试图像的特征点描述符(descriptor)的下标,同时也是描述符对应特征点(keypoint)的下标。

int trainIdx –> 是样本图像的特征点描述符的下标,同样也是相应的特征点的下标。

int imgIdx –>当样本是多张图像的话有用。

float distance –>代表这一对匹配的特征点描述符(本质是向量)的欧氏距离,数值越小也就说明两个特征点越相像。

最后, 
也就是一个小于操作符的重载,用于比较和排序。 比较的是上述的distance,当然是越小越好。

KeyPoints

class CV_EXPORTS_W_SIMPLE KeyPoint
{
public:
//! the default constructor
CV_WRAP KeyPoint() : pt(,), size(), angle(-), response(), octave(), class_id(-) {}
//! the full constructor
KeyPoint(Point2f _pt, float _size, float _angle=-,
float _response=, int _octave=, int _class_id=-)
: pt(_pt), size(_size), angle(_angle),
response(_response), octave(_octave), class_id(_class_id) {}
//! another form of the full constructor
CV_WRAP KeyPoint(float x, float y, float _size, float _angle=-,
float _response=, int _octave=, int _class_id=-)
: pt(x, y), size(_size), angle(_angle),
response(_response), octave(_octave), class_id(_class_id) {} size_t hash() const; //! converts vector of keypoints to vector of points
static void convert(const vector<KeyPoint>& keypoints,
CV_OUT vector<Point2f>& points2f,
const vector<int>& keypointIndexes=vector<int>());
//! converts vector of points to the vector of keypoints, where each keypoint is assigned the same size and the same orientation
static void convert(const vector<Point2f>& points2f,
CV_OUT vector<KeyPoint>& keypoints,
float size=, float response=, int octave=, int class_id=-); //! computes overlap for pair of keypoints;
//! overlap is a ratio between area of keypoint regions intersection and
//! area of keypoint regions union (now keypoint region is circle)
static float overlap(const KeyPoint& kp1, const KeyPoint& kp2); CV_PROP_RW Point2f pt; //!< coordinates of the keypoints
CV_PROP_RW float size; //!< diameter of the meaningful keypoint neighborhood
CV_PROP_RW float angle; //!< computed orientation of the keypoint (-1 if not applicable);
//!< it's in [0,360) degrees and measured relative to
//!< image coordinate system, ie in clockwise.
CV_PROP_RW float response; //!< the response by which the most strong keypoints have been selected. Can be used for the further sorting or subsampling
CV_PROP_RW int octave; //!< octave (pyramid layer) from which the keypoint has been extracted
CV_PROP_RW int class_id; //!< object class (if the keypoints need to be clustered by an object they belong to)
};
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