Region.IsVisible方法
简单方便准确
private bool CheckPntInPoly(Point[] points, Point pnt) { if (points == null || points.Length == || pnt == Point.Empty) { return false; } System.Drawing.Drawing2D.GraphicsPath myGraphicsPath=newSystem.Drawing.Drawing2D.GraphicsPath(); Region myRegion=new Region(); myGraphicsPath.Reset(); myGraphicsPath.AddPolygon(points); myRegion.MakeEmpty(); myRegion.Union(myGraphicsPath); //返回判断点是否在多边形里 return myRegion.IsVisible(pnt); }